This is my contribution, a free script to convert fibermesh to maya curves:
Currently the main drawback in maya, is that every curve is a single item, so after a certain number the scene becomes slower.
Anyway curves should be used as guides, not to be rendered as they are. In the next release (maybe tonight) I will add a control to generate only a certain percent amount of curves.
To use it:
- copy the script in your script folder
- in a shelf button, copy this code:
import fibermesh_to_curves as ftc ftc.fibermesh_to_curves()
Please let me know if you'lll find some bugs and I will fix them
You can also launch the script in gui mode, with this code:
import fibermesh_to_curves as ftc ftc.fibermesh_to_curves(guiMode=True)
And here there are two small videos showing the script in action:
Running the script
Converting curves to maya hair