New onion skinning tools for Maya

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  01 January 2012
New onion skinning tools for Maya

We've been working on a new plug-in that provides image-based onion skinning tools in Maya. Here's a video:

We're actively looking for beta testers right now--if you're interested please email me at We hope that we'll be able to release it late February or early March, for $29.

Unlike our other plug-ins, this one has been done entirely in Python, which means that we have one version that will work with any release of Maya post-2011 (possibly 2010 too but we haven't tested that yet).

Hope you like it!

--Raf Anzovin

Edit: We have enough testers now. Thanks!

Last edited by rafanzovin : 01 January 2012 at 08:24 PM.
  01 January 2012
This sure is usefull

A bit OT but are you considering investing some time into Softimage tools or only Maya users will have all the cool toys?
- Sil3 -
My Flickr
  01 January 2012
We have talked about doing tools for other packages (XSI and Max, primarily) but most of our tools are designed around the way Maya does scene graphs and wouldn't really be portable to other packages without a ground-up rewrite. Since we do the tools partly to use in-house and we're a Maya shop that's not easy for us to do.

  01 January 2012
Looks quite useful and indeed it is fast! And even cheap! I wish I was an animator to be able to ake the most out of it
The Lady and the Reaper, Oscar-nominated animated short, here
  01 January 2012
I don't animate much at the moment but this is really really cool. I wonder how I could use this for animating cars. Great job guys!!
Happy beebee smile time.....----> My work
  01 January 2012
Thanks to everyone who wrote in looking to beta test! We have plenty of testers now.

  01 January 2012
Looks amazing Raf! I've been waiting for a tool like this. Looking forward to trying it out
  01 January 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 02:43 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.