RIP Kinect: 2010-2017

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  01 January 2018
RIP Kinect: 2010-2017

Microsoft is no longer producing the USB Kinect Adapter needed to hook the latest version of the depth-sensing camera's proprietary
connection to an Xbox One S, Xbox One X, or PC.The adapter, which was briefly offered for free to Xbox One S purchasers through last March, was subsequently sold for $40 to users who still
wanted to use the camera and voice-activated microphone array on more
modern hardware. But Microsoft has now confirmed to Polygon that the adapter is no longer being produced, so Microsoft can "focus
attention on launching new, higher fan-requested gaming accessories
across Xbox One and Windows 10."

https://arstechnica.com/gaming/2018...t-2010-2017ish/
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  01 January 2018
There are other Depth Cameras produced by Intel and Stereolabs that are basically "Kinects". Kinect was just an Xbox camera accessory that can see a few feet of Z-depth.

https://software.intel.com/en-us/realsense/d400
https://www.stereolabs.com/

So if you are thinking "OMG Kinect is gone" - it doesn't really matter. There are alternative depth cameras and they are not hugely expensive to buy either.

You may find that these newer cameras actually do a better job than Kinect for things like markerless motioncapture and so on.
 
  01 January 2018
Originally Posted by skeebertus:
You may find that these newer cameras actually do a better job than Kinect for things like markerless motioncapture and so on.
I may also find that they are not yet supported by two programs I use which already worked with the Kinect device.
 
  01 January 2018
If the computer vision in those programs is based on getting realtime Z-depth from the camera, it should be no problem for those programs to support other Z-depth cameras.

Z-depth is literally just a grayscale map that shows how far things - as well as individual pixels captured - are from the camera. And these new cameras appear to have have higher resolution than Kinect - that's a plus for accuracy.

Perhaps you could contact the developers and request support for non-Kinect cameras?

They may need to do some re-calibration for these new cameras, but other than that, non-Kinect depth cameras should be supportable.
 
  01 January 2018
This doesn't really surprise anyone though does it? I mean, I get being bumbed out if you were using it as a developer, but it was a pretty big failure from a consumer standpoint. Especially for that short period of time where the console was basically going to be developed around the Kinect and we would have had to have an "always on" web came live in our living rooms every day. lol
 
  01 January 2018
could use an adapter if anyone knows where to find one cheap. playing with mocap thank you mr d
 
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