Question: Tutorials for people that are new to rigging?

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  04 April 2003
I agree 1,000 times. Though I don't think those are "noobie friendly" either =)
  04 April 2003
Max rigging tut

Here is a link to a max tut by Sergio Muciño at 3DTotal, which IMHO looks very helpful. It covers all the changes to bones in Max 4 as well.
  04 April 2003
dear frinds

please guide me that how can i find a good tutorial for character modeling in max .
  05 May 2003
i'm immersing myself in the field too now.
here's the resources i came across (for 3ds max)

- the rigging tutorial in the tutorials that come with Max5
- the 3d buzz rigging video for 3D world magazine #35
- book: inside 3ds max 4 book by new riders
- book: MTAOP in max4 by buzz, but i loaned it and haven't seen it back since
- maxTD: he has some good tuts on rigging:
- cometcartoons: lot's of useful info:
- ben brian: complete rigging overview:
- the joan of arc tutorial(there's a english one too somewhere); bone & skinning info :

I also look forward to 3dbuzz 3dsmax VTM #6, wich will be all about rigging, and the tutorial Eek is talking about in the facial rig thread. also, on maxTD there will be a riggingtutorial for r5 soon.
  05 May 2003
Quote: Originally posted by JIII
this thread cries make me a sticky.

done. and will remain as long as people keep updating this thread with links/info
  06 June 2003
some advanced rigging in 3ds max :

they also create a plugin for muscles
  06 June 2003

Cool Thread!!!

Any rigger that is really serious about rigging has to get the Jason Schleifer DVD's, but as mentioned so many times before they are not for beginners. I would seriously recommend first trying out some of the tutorials and seeing if you are really interested in rigging. If you decide it's something you really like and want to get into it deeper, then the DVD's are a must!!!!

Good Luck to all who embark on this journey

  06 June 2003
`hey people,
this thread is right on que.
I`m looking for some lightwave rigging tutorials.
Just the basics should do,normally i work in messiah,but i`m
wondering what lightwave is worth nowadays,if anyone can help
i would be gratefull,i didn`t find any myself so far.
i took a walk with my mind and it ran away
  06 June 2003
Hey Everybody,

I just finished the first part of my tutorial. It's a tutorial on rigging an IK/FK arm and using double joints to get better twisting deformation.

Here is the link:

Back2Back Website - Tutorial

Just go to the Support section and it's there.


  08 August 2003
I've recently started a new set of tutorials on character rigging specifically using Max 5 bones, wiring, controllers, and different IK Solvers. So far I've covered the eyes and the arm, including three different ways to rig the forearm to get a smooth twisting motion.

I've tried to keep things simple and explain every step, but rigging is by its nature a semi-advanced concept. So some familiarity with Max and bones in general always helps.

I would love some feedback regarding how easy the lessons are to follow, and whether anyone has any problems with them.

The tuts can be found in the C.R.O.I. Project section.
"It's not the eyes, but the glance - not the lips, but the smile..."

. . . ~ Visit my world ~ . . .
  09 September 2003
These guys have some great free video tutorials (for max but they promise maya in the future):

Last edited by dvornik : 09 September 2003 at 06:24 PM.
  09 September 2003
The english version of Joan of Arc includind the Bones and skinning

  09 September 2003
I just updated my site with more rigging tutorials.
"It's not the eyes, but the glance - not the lips, but the smile..."

. . . ~ Visit my world ~ . . .
  11 November 2003
hi, i have a few rigging tutorials on my site to (for softimage|XSI though) but methodolgy should be adaptable to any software types perhaps.... anyway, heres the link to my tutorial page :
  11 November 2003
Hey FatAssasin,
I was looking for tutorials on rigging the spine (in smax). I saw you have a link on your site, but it doesn't work. Just wondering if there's something wrong, or is it not finished yet maybe?
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