update: Gollum rig

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  01 January 2003
hey..

Hey all,

The problem with reactors, is that you can only have one thing react with one other thing. So those points in say the lips to react to a slider to make 'oo' can only do that.Those points can't react to any other slider to make another phenome! Also reactions cant' blend between each other.

The scripted idea is a much better idea to grab poses and recall them.The problem with this is 3d space and the neutral state of points after each pose has been made. Say e.g. neutral to oo, then oo to ee? Does the data get stored along the way? Does it get reset after each pose. Blending poses as well?

Anipose does do position blending of things, but its flaky and the keys it creates, are standard curves so you get massive distortion and to fix that amount of controls! eek.

A system where poses appear in the trackview e.g oo,ah,v/f and then you can affect there f-curve would be cool? Sliders in max do appear as there name in the track view..

Points on paths are easier, i did do a test a while ago, where i used the max script recorder, to grap pecentages onto macro buttons, but there still was'nt any blending.

I'll have a think as well..you need to be able to blend main pose but also tweak individual points on sliders.

eek
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  01 January 2003
looking very good, but doesn't this setup take ages to make?
 
  01 January 2003
reply..

Hi PIXAR(cool name!)
Nope, not that long about a day to plan and a day to rig up.
eek
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  01 January 2006
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