|05-23-2013, 10:00 AM||#1|
Alfred Fabian Lee
Join Date: Aug 2008
Vertices messed up after Skin Binding
I'm having this weird problem, after I skinbind the skeleton with the blendshape.
Everything (All the blendshapes) seems fine before Skinbinding (skincluster), BUT when I skinbind with the rig, Problems (vertices going crazy) start to arise like the picture I attached.
Anybody had this problem before ?
Could somebody please help me.
|05-23-2013, 10:00 AM||#2|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|