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Old 05-23-2013, 10:00 AM   #1
Alfred Fabian Lee
Bandung, Indonesia
Join Date: Aug 2008
Posts: 23
Vertices messed up after Skin Binding

Hi guys,
I'm having this weird problem, after I skinbind the skeleton with the blendshape.
Everything (All the blendshapes) seems fine before Skinbinding (skincluster), BUT when I skinbind with the rig, Problems (vertices going crazy) start to arise like the picture I attached.

Anybody had this problem before ?

Could somebody please help me.
Thank you.
Old 05-23-2013, 10:00 AM   #2
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