|03 March 2013||#1|
London, United Kingdom
Join Date: May 2012
Convert bones to biped
Wondered if anyone can help me.
I have a model that is rigged perfectly in bones within 3D Max, problem is i want to use biped data to animate it.
Is there anyway to convert the bones skinned to the mesh to a biped?
Is there a way to add animation files to bones?
|03 March 2013||#2|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|