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Old 01-30-2013, 07:21 PM   #1
hazmondo
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Harry
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Thumbs up Problem Rigging A Wooden Mannequin Shoulder

Hello,

I'm trying to rig a shoulder of a wooden table mannequin; the problem is that the shoulder joint should only rotate in one axis, whereas the upper arm is part of an IK solver so rotates in three axis - at the moment the rig is working perfectly when the chest has no rotation, it also works perfectly when the chest is rotated in the X or Y axis, but when you rotate the chest helper more than about 50 degrees in the Z axis the orientation begins to fail.

I think I've got a pretty decent initial setup, but can anyone help me solve the Z axis rotation problem?

I uploaded the scene file to Hotfile, here's the URL: https://hotfile.com/dl/191633282/27...rJoint.zip.html

Thanks for your time,
-Harry
 
Old 01-30-2013, 07:21 PM   #2
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