|01 January 2013||#1|
Glasgow, United Kingdom
Join Date: Jan 2013
Problem Rigging A Wooden Mannequin Shoulder
I'm trying to rig a shoulder of a wooden table mannequin; the problem is that the shoulder joint should only rotate in one axis, whereas the upper arm is part of an IK solver so rotates in three axis - at the moment the rig is working perfectly when the chest has no rotation, it also works perfectly when the chest is rotated in the X or Y axis, but when you rotate the chest helper more than about 50 degrees in the Z axis the orientation begins to fail.
I think I've got a pretty decent initial setup, but can anyone help me solve the Z axis rotation problem?
I uploaded the scene file to Hotfile, here's the URL: https://hotfile.com/dl/191633282/27...rJoint.zip.html
Thanks for your time,
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