|01-08-2013, 05:14 AM||#1|
Join Date: Jan 2013
Rig/Animation low-poly or high-poly ?
I'm a student from Vietnam, and i just learning rigging/animation a few days ago, i have a problem that what to choose between rig/animate low-poly or high-poly, what the best way to go ?
And how we can apply the rig/animate from lowpoly to highpoly model.
And the workflow like this, is that right ?
Model - texture - rig(low or high poly?) - animate(low or high poly?) - rendering ...
Forgive my bad English.
|01-08-2013, 05:14 AM||#2|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|