CGTalk > Techniques > Character Rigging
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 01-08-2013, 05:14 AM   #1
New Member
Joseph Tran
Saigon, VN
Join Date: Jan 2013
Posts: 4
Thumbs up Rig/Animation low-poly or high-poly ?

Hi all

I'm a student from Vietnam, and i just learning rigging/animation a few days ago, i have a problem that what to choose between rig/animate low-poly or high-poly, what the best way to go ?

And how we can apply the rig/animate from lowpoly to highpoly model.

And the workflow like this, is that right ?

Model - texture - rig(low or high poly?) - animate(low or high poly?) - rendering ...

Forgive my bad English.

Old 01-08-2013, 05:14 AM   #2
CGTalk Moderation
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 06:01 PM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.