loading motionCapture on custom rigs(2)-Biped

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Old 12 December 2012   #1
loading motionCapture on custom rigs(2)-Biped

this is the second demo part where animation from biped is retargeted on bones skeleton , and i used free DEE rig to demoing that thing .
taking in consideration that it s not necessarily to have biped size fitting rig size in
any way!


https://vimeo.com/56215630
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Old 12 December 2012   #2
How do deal with proportional differences, foot and arm reaches etc?, I.e are you just mapping the target rigs joints to the imported motion capture skeleton 1:1? Or is there some more advanced motion transfer happening?
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Old 12 December 2012   #3
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