Question: Tutorials for people that are new to rigging?

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  03 March 2003
Question: Tutorials for people that are new to rigging?

Hey, I'm new to rigging and most of the tutorials I've been reading aren't newbie friendly. I was hoping someone could point me to beginner rigging tutorials, preferably for Maya 4.5.

Thanks for any help!
  03 March 2003
I've got a few on my site:

But I'm working with Lluis Llobera on some full character rigging tutorials... from start to finish.

We'll keep everybody posted when they are done..

  03 March 2003
I would suggest looking at these sites for tutorial lists ->

Also, you may want to check out the book Inspired 3D Character Setup, and the video AliasWavefront Maya Techniques Fast Animation Rigs. (Though both are a bit pricey, they contain excellent information).

I hope this helps
  03 March 2003
As well as the above perhaps try this digital tutors link

which also has some nice rigging video tutorials. (scroll down to the Neex project part I and II)


this link for a html walkthrough of the process...

ps- I'm looking foward to more Goosh goodies. Thanks Man!
steven blake - senior visualiser | designer - homepage
@pandachilli - twitter

Last edited by steveblake : 03 March 2003 at 05:59 PM.
  03 March 2003
joe has a few good ones here at his site..

  03 March 2003
That sounds great goosh! Definitely keep us updates on your up and coming rigging tutorials! Can't wait...
  03 March 2003
What would it take to make a Tutorial Sticky?
  03 March 2003

I am new to rigging also but I am needing Max Tutorials...Can anyone help?

Check out my Machine Flesh
  03 March 2003
this thread cries make me a sticky.
I'm here, and then I'm not.
  03 March 2003
Talking Sticky Wicky!

I also am a maxer that needs rigging tutorials.

I also tried the one's in the help section of the max program.
I completed it but, i need a 4 legged beast rigging tut.

I would like to use bones instead of biped or if theirs a good tutorial on both "combining the two" is that possible?

  03 March 2003
The joan of arc tutorial is max specific and covers the character creation process pretty well. I know there is a rigging and weighing bit to it too so for max users that might be a good place to start. I havent read the rigging section because it is max specific and I am a maya user, but since I have used some of the modelling parts I think that the rigging steps will follow suit and be of some use. Hope this helps.

  03 March 2003
I'm looking for tutorials on painting weightmaps for realistic humanoid movements. So far I've only found some on toon characters. I'm completely new to character rigging and up to now I've utterly failed in rigging my first character. Some links or reference pics might be very helpfull.
I'm using Cinema4d but I guess the principles are always more or less the same.
stuff on vimeo
  03 March 2003
twisted-ankle: well the weight maps for humanoid chars are somewhat the same like those for toon just have to fit it to your model....i think your prob is, at least it sounds to me like this, that you experience some unnatural bending in the joints of your char....therefor it'll be necessary to apply some kind of 'smartskin'-technique which is in short terms self adjusting morph targets linked to bones' angle changes...curious 'bout smartskin? search the web for smartskin and don't forget to visit joel dryers website...there's a pretty good vid-tut ready to download (although it's for lightwave and not for c4d, so it handles with some specific lw techniques but the idea is cross-platform)

have fun riggin
  03 March 2003
thanks schmu_20mol, I'll check it out.
stuff on vimeo
  04 April 2003
S Candell
Lead Character TD
Sony Imageworks DCG
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