Using Maya and Lightwave

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  08 August 2015
Using Maya and Lightwave

Ive been searching for tips from using Lightwave as a Maya user.

I have a scene that I need to use a bunch of individual parts each with their own textures in a complex scene. This is a Lightwave file.

My question is how do I export an .fbx file that contains all the correct information to connect each texture with its corresponding part so i can assemble the scene in Maya.

Hope that was clear if not too complex.
reply share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 10:26 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.