Please ask your 9.5 questions here

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  08 August 2005
Arrow Please ask your 9.5 questions here

Hello,

I'm doing technical support at MAXON Germany. Because there are several R9.5 threads running in parallel and I don't have the time to check all those threads, I start this thread for answering your questions you have about the R9.5 upgrade.

In advance I would like to give you my(!) summary of important changes from R9 to R9.5:

1. R9.5 is an upgrade of many many little changes and only few big headliners. The addendum of the manuals is more than 130 pages thick. I hope we can put it online as soon as possible. The goal of this update is to make your work with CINEMA 4D easier and to lie the foundation of the future development. Five examples of those little changes are: Context sensitive shortcuts, full frame toggle, 2D user data fields, the Xpresso node "Bitmap" and the upvector constraint of the target expression.

2. Rendering:
The antialiasing has been improved and accelerated. That's the main reason why most of your scenes will render a lot faster.
Then area shadows, blurred reflections/transparencies and ambient occlusion have been accelerated a lot. This decreases the render time additionally.
Then new area lights and new light options (e.g. shadow/light caster) were added and the light falloff has been improved.
All in all this upgrade brings the foundation of the CINEMA 4D renderer up to date. GI itself hasn't been touched in this version except the possibility to disable the calculation of direct illuminastion during the prepass, that accelerates the GI calculation a bit.

3. SKY:
This allows the creation of layered 2D clouds, volumetric 3D clouds, volumetric fog, a realistic outdoor lighting and a lot more. It's hard to explain the possibilities, thus it's best to wait for the demo and to give it a try by yourself.

4. Baking:
The baker has been overhauled completely. It works now multi-threaded (that means it uses all your processors), works as you expect (compared to the old baker), allows the baking of ambient occlusion, normal maps, lighting, textures and a lot more and even has a 1-click solution. That means you can select one or more objects and bake them. Then copies of these objects are created, with new UV coordinates (using the optimal mapping of BP), new materials and the old objects are hidden. This way you can bake your whole scene very fast.

5. Content Browser:
The content browser can be used for storing presets of materials/parameters/objects/tags/render settings/SKY/post-effects, for browsing your hard disk and for creating catalogs.

Ok, these were only the important changes (beside the small stuff mentioned before). Now let's start with the questions you have.

Cheers,
Marcus

Last edited by abstrax : 08 August 2005 at 09:59 AM. Reason: forgot some important features
 
  08 August 2005
Okay, I only have one question. When can we expect a demo version?
 
  08 August 2005
First, congratulation to Maxon team, great job, well done!



Originally Posted by abstrax:
GI itself hasn't been touched in this version except the possibility to disable the calculation of direct illuminastion during the prepass, that accelerates the GI calculation a bit.



I heard lots of beta testers said that the R9.5 give us an artifect free GI result, how could it be achieved as the GI core hasn't been changed?

thanks!
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  08 August 2005
Originally Posted by supremacy: Okay, I only have one question. When can we expect a demo version?


We plan a demo version before September. More I can't say for now, as there is still some work to do. But you can be sure that we try to release a demo as soon as possible.
 
  08 August 2005
Regarding Baking:

After you have baked your scene, where do the lights go? Do the objects then not react to lighting.

For instance say I had a scene where there were buildings etc and cars moving in it. I assume I would bake the environment without the moving cars to get a good GI or AO look on the non moving elements. Then I would render the scene again with the cars moving, or render them as a seperate pass to composite later with shadow catchers etc.

Could you explain a bit of the workflow. It sounds fantastic I have to say.

regards

Richard
 
  08 August 2005
Originally Posted by michaeli: First, congratulation to Maxon team, great job, well done!

I heard lots of beta testers said that the R9.5 give us an artifect free GI result, how could it be achieved as the GI core hasn't been changed?

thanks!


Thanks

The reason is, that you can now use Radiosity in conjunction with area shadows, area lights, blurry reflections and ambient occlusion and the render times don't climb through the roof. That allows you to support the GI. You don't have to rely completely on it. I think that's the main reason.
 
  08 August 2005
Originally Posted by rsquires: Regarding Baking:

After you have baked your scene, where do the lights go? Do the objects then not react to lighting.

For instance say I had a scene where there were buildings etc and cars moving in it. I assume I would bake the environment without the moving cars to get a good GI or AO look on the non moving elements. Then I would render the scene again with the cars moving, or render them as a seperate pass to composite later with shadow catchers etc.

Could you explain a bit of the workflow. It sounds fantastic I have to say.

regards

Richard


When you bake the illumination, then the baked texture is put into the luminance channel and that is lighting independent. You can even remove the lights completely, if everything baken.
 
  08 August 2005
Awesome work Maxon.
One question, as release 9.5 isn't quite ready, could you please consider implementing better Wacom control of the viewport?
I'm forced to turn the feature off and on throughout the day, and when I return to the mouse motion is restricted by the screens border.

Seems like a simple fix in compared to the huge amounts of work the team has put into AR2.5
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  08 August 2005
HI,

I have a question :-

What is the upgrade price from R9 to R9.5 ?

Thanks
Jon
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  08 August 2005
Originally Posted by ThePriest: Awesome work Maxon.
One question, as release 9.5 isn't quite ready, could you please consider implementing better Wacom control of the viewport?
I'm forced to turn the feature off and on throughout the day, and when I return to the mouse motion is restricted by the screens border.

Seems like a simple fix in compared to the huge amounts of work the team has put into AR2.5


Hmm, sorry, I don't think that this request will find its way into R9.5. Please post it as a suggestion using our request form:
http://www.maxon.net/pages/support/suggestions_e.html

But, I don't understand the question. What's wrong with the support of graphic tablets? I'm working the whole day with it and don't have any problems.
 
  08 August 2005
I'm very exited about all the new features and will order when it's available right away. Really great job guys!

One question: is there any information already on 3rd party plugin-support. Do existing R9 plugins need to be updated?

Thanks, odo
 
  08 August 2005
Hi,

Also I note from the features list, renderman was listed. Does this mean we will be able to use the renderman renderer to render scenes directly from Cinema or have I missed something there?

Thanks
Jon
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Deviant Art Portfolio - http://jonj1611.daportfolio.com/
 
  08 August 2005
Hello,

I own a student license for the studio bundle 9.1. Because there is no way to update an student license, would I have to pay the full price? Will there be an student offer?
 
  08 August 2005
Originally Posted by ooo: I'm very exited about all the new features and will order when it's available right away. Really great job guys!

One question: is there any information already on 3rd party plugin-support. Do existing R9 plugins need to be updated?

Thanks, odo


Regarding serial numbers, the upgrade to R9.5 will be handled like a module. That means that your main CINEMA 4D R9 serial number won't change and therefor you don't have to get new serial numbers. It's the same as with the R8.5 upgrade.
 
  08 August 2005
Originally Posted by eMeisel: Hello,

I own a student license for the studio bundle 9.1. Because there is no way to update an student license, would I have to pay the full price? Will there be an student offer?


Currently it's still open how we will handle student licenses and additionally that will depend on the MAXON departmant (US/UK/Germany). Please call/email us directly when the prices are officially announced in the MAXON shop.
 
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