filter objects on editor and render visibilty

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  2 Weeks Ago
filter objects on editor and render visibilty

Is there a way to filter objects on their render/editor visibility in the object manager?
I have been given a model with am lot of objects which I want to merge. Want to delete the hidden parts first.
 
  2 Weeks Ago
Magic Merge by NItroman will unite / delete ...
https://www.youtube.com/watch?v=_2y2stgSJfg
__________________
David

iMac 3.06 ghz Intel Core 2 Duo / 16 GB / OS 10.9.5 / C4D StudioR12 / CS6

R.I.P. 11.02.11 ... my dear friend .
 
  2 Weeks Ago
Thanks David

I was dealing with a model of a stadium with a lot of non intersecting seats. Ended up doing it by hand.
Just checked wether it would have made a difference but magic merge seems to be design foor boolean operations and doesn't do much in my specific case. Nice plugin though.
 
  2 Weeks Ago
The selector in tag tab has "active objects" restriction maybe you can select all active object with some tag they all have and then invert the selection.
 
  2 Weeks Ago
Never knew that. Thanks, I'll check it out.
 
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