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Old 01-21-2017, 01:12 PM   #1
pzdm
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Pavel Zoch
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"semi"-unbiased approach and a bathroom rendering

Hi there

maybe you can remember a tutorial I finished 7 months ago about very physical based rendering with CINEMA 4D. Itīs not the fastest (eh, fast? not really) for interior shots, but itīs still so awesome. So, I tried to use it at several interior/furniture renders for my client - a furniture producer. Itīs for ISH Frankfurth 2017. SO will do totally up to 6 different scenes/projects and renders. All of them will be rendered pretty large, this one originally was higher than 5000 px (5200), so I rendered it on Rebusfarm.

My settings was to heavy, there was a space do it faster, but Im really very satisfied.

So, modeled, rendered: CINEMA 4D physical engine, no GI etc.

what do you think?


bathroom

same picture is here:

http://c4d.cz/shared/galerie/25/arkadeweb1.jpg

More about the approach is here:

http://c4d.cz/article.aspx?a=127

Pavel
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Old 01-21-2017, 01:31 PM   #2
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didier roca
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Fantastic Pavel…as usual you show everyone how C4D renderer can be powerful and quite high quality.
But here it's also all your talent !

Very detailed image, nice lightning…i'm a fan
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Old 01-21-2017, 05:10 PM   #3
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Wonderful !

Just goes to show what c4d can do on it's own with some persistence
and user know how.
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Old 01-21-2017, 09:02 PM   #4
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Pavel Zoch
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Quote:
Originally Posted by vid2k2
Wonderful !

Just goes to show what c4d can do on it's own with some persistence
and user know how.


you are very kind, thanks man!

I donīt think itīs perfect, but Iīm also satisfied

yes, nobody is perfect

Pavel
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Old 01-22-2017, 08:52 AM   #5
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beautiful render! any idea how long it would have rendered on a single machine?
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Old 01-22-2017, 04:26 PM   #6
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Pavel Zoch
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render time

Quote:
Originally Posted by everfresh
beautiful render! any idea how long it would have rendered on a single machine?



I did a progressive test (cca 1500 px high) and it took cca 3 hours and provided an acceptable result. So canīt say, but I think cca 4 hours at this resolution (1500) and adaptive mode

P
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Old 01-23-2017, 06:19 PM   #7
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Very nice! The floor tiles look great. Nice work on the bump detailing

The reflectance workflow does give very nice results.
 
Old 01-23-2017, 07:29 PM   #8
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I think it shows that Cinema 4D has come a long way in its capabilities, but also has a long ways to go to keep up with the competition.

Stating the obvious, though it may be news to some. The latest VRay could process this scene in about 10-15 minutes; The render quality would be higher; The photo-realism stronger; And the materials more life like.

I'm not trying to sway people one way or another. But if you're in the arch-viz industry to make money and produce results on a deadline. Cinema 4D is going give you slow, sub-par renders.
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Old 01-23-2017, 08:42 PM   #9
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Pavel Zoch
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Quote:
Originally Posted by ThePriest
I think it shows that Cinema 4D has come a long way in its capabilities, but also has a long ways to go to keep up with the competition.

Stating the obvious, though it may be news to some. The latest VRay could process this scene in about 10-15 minutes; The render quality would be higher; The photo-realism stronger; And the materials more life like.

I'm not trying to sway people one way or another. But if you're in the arch-viz industry to make money and produce results on a deadline. Cinema 4D is going give you slow, sub-par renders.


Maybe the reason why so many people use Corona instead VRay

P

PS: I like new features it has, but personally for me, itīs simply 3th party engine and I canīt use, because almost all of my clients need projects.

Is the material editor same like before (Vray)?
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Last edited by pzdm : 01-23-2017 at 09:02 PM.
 
Old 01-24-2017, 09:06 AM   #10
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The VRay to Corona switch is a valid point. I see a lot of users of VRay becoming interested in Corona now. Personally, I'm switching all of my VRay projects to Corona these days. I prefer its ease of use and quality. Plus, Corona support is vastly superior to VRay's.

Nice render though Pavel. Lovely composition too.
 
Old 01-24-2017, 05:10 PM   #11
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"semi"-unbiased approach to my shoe animation

I personally would like to chime in and say that Pavel's tutorial that I purchased is a god send. I too cannot always use a 3rd party renderer as I sometimes have to deliver my work files to my clients.
Here is a link to a personal test project I did using Pavel's method. Please note there there is a ton of mistakes but I just needed to try out this new method. THANKS PAVEL!!
https://vimeo.com/187046041
 
Old 01-24-2017, 05:20 PM   #12
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Quote:
Originally Posted by rriedel
I personally would like to chime in and say that Pavel's tutorial that I purchased is a god send. I too cannot always use a 3rd party renderer as I sometimes have to deliver my work files to my clients.
Here is a link to a personal test project I did using Pavel's method. Please note there there is a ton of mistakes but I just needed to try out this new method. THANKS PAVEL!!
https://vimeo.com/187046041


That is gorgeous work!
 
Old 01-24-2017, 06:20 PM   #13
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wow, thank you Peter for saying so.
 
Old 01-25-2017, 11:26 AM   #14
pzdm
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Pavel Zoch
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Quote:
Originally Posted by rriedel
I personally would like to chime in and say that Pavel's tutorial that I purchased is a god send. I too cannot always use a 3rd party renderer as I sometimes have to deliver my work files to my clients.
Here is a link to a personal test project I did using Pavel's method. Please note there there is a ton of mistakes but I just needed to try out this new method. THANKS PAVEL!!
https://vimeo.com/187046041


I love it thanks a lot!

you did my day

Pavel
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Old 01-26-2017, 04:52 PM   #15
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The honour is all mine Pavel, thanks again.
 
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