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Old 01-08-2014, 04:50 PM   #46
ooo
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Couldn't resist and added this to my toolbox. It works as easy as it looks and is absolutely screaming fast and fun to use.

odo
 
Old 01-08-2014, 05:53 PM   #47
MAN0
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manuel mark hofmann
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great...just bought it. this is my 4th paid (+ some free plugins) from you paul and im lookin forward for upcoming stuff. thank you!
 
Old 01-08-2014, 07:22 PM   #48
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Paul Everett
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Thanks MANO, there is more to come for sure.

next up (not in this order)

a nifty update for DEM Earth which amongst other things, adds a new adaptive height option.This prevents the DEM Earth object from "rising up", when you zoom in.

A wopping update for Texture remapping,which ive been working on for a while now. some of you are waiting on this update, and i appologize for that here, but it is worth the wait.
|This package proved hard to sell as the name is a bit confusing, and its not clear what the individual shaders actually do.
package renamed to Kendo shaders.
Instance colorizer is renamed to "Ninja - color"
Random Tile Shader is renamed to "Karate - tiles"
Texture Transforum shader renamed to "Henkan - Transformer"
New Shader Added to Package:
Katana cut.

Katana cut turns an icon grid into thousands or millions of individual materials. so each instance can have a seperate icon. It can also automatically convert any video source to an icon pallet, and manage the playback of thousands of movies frames so each instance gets a different start time,ect. Its a bit freaky, but a totally new way of doing things..

white lights is up soon as well, and I have a new shader called SOL (ShitloadOfLights) which is ideally suited to rendering shit loads of lights on on a landscape (by that I meam hundreds of thousands, or several millions of) , the beginings of which I showed in a previous thread.

And dont forget virtual room shader and autobuilding, both of which I want to get out in 1/4 this year.

As well as a new website and a bunch of other things.

Last edited by tapaul : 01-08-2014 at 07:28 PM.
 
Old 01-08-2014, 08:41 PM   #49
Venkman
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Peter Venkman
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Just signed up to the newsletter - you are moving at a blistering pace! I still have to find time to get my act together and get my R15 serial for voxygen. I've been away for C4d for too long.... stuck in HTML email hell!
 
Old 01-09-2014, 08:35 AM   #50
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Quote:
Originally Posted by tapaul
And dont forget virtual room shader and autobuilding, both of which I want to get out in 1/4 this year.


YESSSSSSSSSS!

And once this and DEM Earth, OSM Importer and SOL can all work together, it will become a breeze to create convincing day/night cityscapes.

It's looking like an awesome year to buy/upgrade your plugins, Paul!
__________________
"...if you have faith as small as a mustard seed... Nothing will be impossible for you."
 
Old 01-09-2014, 10:01 AM   #51
MAN0
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manuel mark hofmann
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paul, maybe its possible in future vectorizer update that you can use this in combination with the uv transform tool from your texture remapper kit so you can easily grab a part of an image and extrude it?
 
Old 01-09-2014, 10:13 AM   #52
tapaul
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I will add shader support. Need to actually sell some first though
 
Old 01-09-2014, 11:30 AM   #53
MAN0
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manuel mark hofmann
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hehe yea. im sure this will be a bestseller imagine what is all possible with shadersupport
 
Old 01-09-2014, 04:25 PM   #54
Venkman
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Peter Venkman
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Quote:
Originally Posted by mustardseed
YESSSSSSSSSS!

And once this and DEM Earth, OSM Importer and SOL can all work together, it will become a breeze to create convincing day/night cityscapes.

It's looking like an awesome year to buy/upgrade your plugins, Paul!


This is what I'm waiting for - the killer combo. If there is a bundle, great, if not, I'll happily buy each individually!
 
Old 01-09-2014, 05:44 PM   #55
diego1968
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didier roca
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Quote:
Originally Posted by tapaul
First update is out. Buyers should receive the update by email shortly. (otherwise contact the Support HelpDesk)

VERSION 1.12

Fixed - problem with copy/paste to a new document.
Filename reference is no longer valid, as the new document has no tex folder and texture is not found. I work around this inhernet issue by resetting the new filename to the last , known valid location.

Fixed - Problems with "save with assets"
Added - Animation support
Added - Bitmap Caching for animation.
Fixed - Alpha channel was inverted in Y

animation example:


See what the Vectoriser Professional can do with that pretty awful video...


regards
Paul
cinemaplugins.com

p.s.
I WILL be putting the price up tomorrow!


I tried to play with video…but it didn't work. What kind of file do i have to use ? Quicktime (animation codec), Tiff sequence (seems not working), jpg sequence…

I'm on Mac pro 2x6 core 2,66Ghz, OSX 10.8.5, 64gb Ram

Could you show us how to do ? Thank you
 
Old 01-09-2014, 06:00 PM   #56
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it wont currently take a sequence of images, just a mov or or similar.(or an animated gif, as in the axample)

regards
Paul
 
Old 01-10-2014, 07:07 AM   #57
diego1968
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Thank you ! It has finally worked with a Quicktime movie… I don't know what has happened the first time (no images cached)…but know it works fine !
 
Old 01-11-2014, 06:19 AM   #58
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vectorizer pro is pretty cool paul! thank you here is a quick and dirty-test with an animated vectorgraphic:
https://dl.dropboxusercontent.com/u...orizer_01_1.mp4
 
Old 01-11-2014, 07:47 AM   #59
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nice one !
 
Old 01-27-2014, 10:29 AM   #60
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Paul Everett
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DEM Earth has been updated to version 1.4

DEM Earth has been updated to version 1.4

This update
1.fixes the server connections for stamen maps
2.adds a new "stick to floor" option, which prevents DEM Earth from rising up,when zooming.
3.other minor bug fixes.

regards
Paul
www.CinemaPlugins.com
 
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