Originally Posted by jayse
Would like the option to render the less poly look as well - It almost looks like point cloud data. Love it.
this is included.
|11 November 2013||#33|
Join Date: Nov 2002
Got some results back from an independent tester (Holger)
Team render : Render a Still Frame standard 4:46
Team render : Render a StillFrame Crushed 2:25
In particular, TR can benifit greatly from this process,especially if your doing stills. In many cases, a crushed scene will have transfered and finished rendering on a client, before an uncrushed scene has even started.
for multiple GB scenes, the savings are much greater as Network transfer is now your worst enemy.
Last edited by tapaul : 11 November 2013 at 12:39 PM.
|11 November 2013||#34|
Join Date: Jan 2006
Yes, I can confirm that for Still-Renderings this can be a very big Timedifference. I also found very good Viewport-Performance with a crunched LOD-Display of a QUarter.
|11 November 2013||#35|
lover of gophersportfolio
Join Date: Mar 2002
Impressive results gotta say makes me a little disappointed that axon hasn't been handling their data more effectively especially with team render.
Plugin definitely hast interest if I was doing c4d work
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