Originally Posted by AlecS
Well, I'm in. Do you have any good links for OC these Titans? I'd love a little more speed.
Luckily, it's very very easy to do.
1. Install EVGA Precision
2. Set power limit to 106% - Temp target will shoot up to 95C, but there are features in the card that will automatically down clock to avoid dangerous temps.
3. Watch it clock itself up under load!
Not sure how much Temp will become an issue with 3 in there, so you might want to tighten the fan profile, but you should see a decent boost either way.
Mine boosts to 1045Mhz happily. Once I've added a few more, I'll be putting them under water to really get the best out of them.
Originally Posted by ooo
One question, probably asked a few times already: would I for a workstation better go for the highest single CPU score when I also have a little farm with render cores (TR or NET)?
So how much will the multicores help apart from rendering?
It's really about balance, with TeamRender it does change the game a bit. I think the ideal setup is a fast as hell Hexacore 4.3Ghz+, which still renders fairly fast whilst maintaining the Single Core speed, as the main Workstation, and then high core density nodes, preferably still clocked reasonably so they don't bottleneck on the start of a frame.
I'm putting together a Helmer based cluster at the moment (bunnyburg inspired), which is still just little quad cores but 6 of them.
Pulling us back on topic before I get told off - Will we see a TR compatible version of Cinebench? I realise the network variables etc would make it much less normalised, but it would be nice to have it as an option, like a "Network CPUs test" or similar.