September XX? R15 release date?

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  08 August 2013
September XX? R15 release date?

Anyone know when R15 is supposed to hit?
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MikeFix.com | C4DList.com
 
  08 August 2013
It's always been early september for the previous few releases (can't state for earlier than R12). I don't think it will take long from now!
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Cinema 4D Plugin Developer
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  08 August 2013
3rd September.

From Maxon's site:
 
  08 August 2013
Sweet! Thanks!
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MikeFix.com | C4DList.com
 
  08 August 2013
Got to admit, this time of year drives me nuts. Do my plugins work in R15? Which ones don't? Have my clients switched? Have my friends?

Though admittedly the prospect of hooking up 38 cores via Team Render, has got my interest levels up.
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۩PRIST


Last edited by ThePriest : 08 August 2013 at 03:41 PM.
 
  08 August 2013
Originally Posted by ThePriest: Do my plugins work in R15?

There's something about python plugins:
http://niklasrosenstein.de/2013/08/...nt-python-info/
 
  08 August 2013
This is why I occasionally launch 11.5 and 12. Every generation seems to lose a handful of useful tools.
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۩PRIST

 
  08 August 2013
Originally Posted by ThePriest: Though adittedly the prospect of hooking up 38 cores via Team Render, has got my interest levels up.


Same here! - cant wait to utilise the 42 I have at my disposal on one render!
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  08 August 2013
Originally Posted by ThePriest: Got to admit, this time of year drives me nuts. Do my plugins work in R15? Which ones don't? Have my clients switched? Have my friends?

Though admittedly the prospect of hooking up 38 cores via Team Render, has got my interest levels up.



i completely know what you mean. the plugin thing is such a time sink.

though my "excitement" of the high number of cores under TR has yet to hit... it's more of a worry still since the one post a bit back about TR crashing with more then 5 nodes and the maxon fan club raves about it working so well with 1 laptop (though demo's with up to 4 in mash's video)

i just HOPE they are REALLY TESTING TR with a realistic number of nodes and 1 to 5 is not realistic in a "team" render to me

but looking forward to seeing it firsthand myself too

dann
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Dann Stubbs - dann@darkskydigital.com
http://www.RenderKing.com Value Priced C4D, VRAY, Cycles4D Render Farm
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  08 August 2013
Well 1-5 is clearly their market for a team
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Quote: "Until you do what you believe in, how do you know whether you believe in it or not?" -Leo Tolstoy
Kai Pedersen
 
  08 August 2013
I guess there's a difference between a team and a farm.

I don't have 1500 teammates to manage.

It was also hinted that the decreasing performance some have experience above 4 was probably due to traffic congestion. We will soon all have the answer to our concerns...

This doesn't solve your farm issues, and it's not a replacement for NET yet, but it's a very cool additionnal plug and play tools for many studios and freelancers.
 
  08 August 2013
Can anyone verify if TR will work (properly) with more than 5? I currently use 7 machines when I'm in a crunch, and we are adding to that every 6 months.
 
  08 August 2013
Originally Posted by interactiveBoy: Can anyone verify if TR will work (properly) with more than 5? I currently use 7 machines when I'm in a crunch, and we are adding to that every 6 months.


We used up to 10 machines in the US office, and it was fairly stable, at least as stable as beta software can be.

That was awhile ago though, and I can't comment on the current situation, but I can ask Rick today when the US office opens.
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The views expressed in this post are by no means the opinion of those making the post or of any one person in particular.
 
  08 August 2013
Originally Posted by MikeFix: Anyone know when R15 is supposed to hit?


My copy is already on its way ...

Cube
 
  08 August 2013
Originally Posted by chi: We used up to 10 machines in the US office, and it was fairly stable, at least as stable as beta software can be.

That was awhile ago though, and I can't comment on the current situation, but I can ask Rick today when the US office opens.


That's the kind of info I needed. Thanks Chi!
 
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