Originally Posted by Horganovski
You can also just go to the IK tag and specify exactly which axis it should use for the Pole, ie +y,-y etc. The 'Auto' option (the default one) is a bit temperamental in my experience.
Originally Posted by AdamT
well that seemed to fix it, i hate doing things this way haha i wish i could just start over this feels so....unpolished haha but i will give this another go on my next project rigging seems to really be fun, im looking at how the big boys do rigging it must have a million controls.
So far so good but ive run into this weird render problem now, so what i see in the editor and what i see in the render dont match up
this is what i have in the editor
This is what the picture viewer throws up
now this seems simliar to what happens when you work with mograph and you have to use the cache to store movement is that whats going on here ? I remember things not showing up in the renderer and you had to add a cache for it to start working properly.