GI Artifacts On Corners

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  07 July 2013
GI Artifacts On Corners

Greetings Guys,

So im currently trouble shooting a problem, ive got a breifing room im currently modeling now everything is great ive sorted out the grain / flicker but for some reason the reflections on the corners from the floor bulbs do not seem to line up on each frame.

So far the ONLY configuration iver got that runs perfectly is AA turned up to the max with GI parameters also on HIGH, then i get no mismatching rays, or light dots. However this churns up my per frame render time to like 5 minutes, so i turn to you guys. Is max AA + GI the only way to tackle this ?

image linked where ive highlighted one side of the rooms corners that are giving me problems along with some isolated bounces on the sides

Using C4D R12

Thank you for your help
  07 July 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 11:13 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.