Originally Posted by sneather
Besides broadcast, the majority of my work revolves around product visualization work. So, high-quality, hyper-real is what I strive for with those kinds of animations. Which, is why I'm considering Vray. That being said, I almost never deal with full CG scenes / environments, nor matched compositing in practical scenes. Most of the product work (thankfully) lives in limbo, or at least inserted into blurred environments. So, I don't have to concern myself (too much) with the need for keeping a handle on 100s of random components. That is, unless the client's product has that many pieces. But even then, it's generally a single output, with maybe a handful of object buffers for whatever, in AE.
Get Vray. That is the easiest answer...it is worth it alone for the sexy multi-layer specular.
But everything else stated as well. GI+Blurry effects Vray gets my vote hands down.
And it already sees a lot of production in the C4D world. The majority of Aixsponza stuff if Vray...even a lot of stuff on the MAXON site is Vray.
The last few music videos I worked on we used Vray as well.
and to end with what I always say...a dedicated app will always be better...as a developer only has to worry about 1 aspect of the whole pipeline, allowing them to focus their efforts.
I have NOT tried M4D though...and so this could be an avenue of exploration...and they offer a demo.