MoGraph Question about Weight Transform

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Old 05 May 2013   #1
MoGraph Question about Weight Transform

I understand the Weight Transform option and how it works -- set an effector to 100% Weight Transform and then set effectors after the initial effector to have a weight of 0% on the Falloff Tab -- pretty nifty and works well. The initial effector with 100% Weight Transform seems to affect all effectors executed after it though, regardless of the Weight value on the other effectors' Falloff tabs (although it is most intuitive and predictable when the other effectors Weight is set to 0%). My question is: Is it possible to completely exclude an effector from this Weight Transform effect if said effector is executed later in the Cloner's Effector tab? (Sorry if this has been answered before, I just can't seem to locate a solution.)

Thanks!
 
Old 05 May 2013   #2
Not that I know. Unfortunately there is no subtractive weight. You may be able to use a group effector to isolate individual effector sets or pipe some of your stuff by using a duplicate setup that you transpose onto your actual setup with an inheritance effector, though.

Mylenium
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Old 05 May 2013   #3
Thanks

Thanks Mylenium, that was a good suggestion for a workaround. I ended up creating a matrix object that used the Weight Transform effectors, and then transferred the motions to a Cloner using Inheritance.
 
Old 05 May 2013   #4
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