Bend Deformer

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  04 April 2013
Bend Deformer

Hi i am from Germany,
please forgive if my English is not perfect.

Following problem.

I want to turn an area 2 times. The area to be bent during the first 90 degree upward and when it is at 90 degrees then put back to be bent at a 90 degree one. But now I want to turn the bend control for animation. The first turn is not a problem. But yes, the two flexural object follows now is not the area that was already bent grade to 90 degree. Which solution available for it.

Here is a example:

http://forum.c4d-professional.net/a...68&d=1366301327
 
  04 April 2013
With multiple bends, bend the end of the object first in the hierarchy and the root of the object last. Place all deformers in position as if the object is undeformed.
__________________
Matthew O'Neill
www.3dfluff.com
 
  04 April 2013
Hi Matthew,
so http://www.file-upload.net/download...x2.c4d.zip.html

But I would like 2 of the deformers goes up with the area.
 
  04 April 2013
If you mean like this ... see file
__________________
David

iMac 3.06 ghz Intel Core 2 Duo / 16 GB / OS 10.9.5 / C4D StudioR12 / CS6

R.I.P. 11.02.11 ... my dear friend .
 
  04 April 2013
Like Vid2k says
__________________
Matthew O'Neill
www.3dfluff.com
 
  04 April 2013
I'll be happy when they FINALLY add a "bend from center" option!
__________________
Richard
Cinema4D
Maya
Silo
 
  04 April 2013
The wrap deformer does that
__________________
Matthew O'Neill
www.3dfluff.com
 
  04 April 2013
True but the wrap deformer is much more involved. The bend deformer is straight forward ... A simple toggle box bend from center would be a nice option. Just what I'm used to coming from other apps
__________________
Richard
Cinema4D
Maya
Silo
 
  04 April 2013
Hi here is my Project. But actually I want the two of deformer in its place remains when one works. Or is there another solution other than joints. Is there to bind the deformer by Xpresso a possibility?
Attached Files
File Type: zip bend_deform.zip (89.3 KB, 13 views)
 
  04 April 2013
Rename in .rar
 
  04 April 2013
Originally Posted by Nomex1337: Hi here is my Project. But actually I want the two of deformer in its place remains when one works. Or is there another solution other than joints. Is there to bind the deformer by Xpresso a possibility?


I'm not sure what you are asking, but the file looks correct to me.

All that is left to do is to animate the expresso parameters and the
box will fold correctly ... just to keep things in order, the 3rd item
"KOMPLETT" should be at the bottom of the list.

It would have been easier if you had mentioned that this was a folding
box from the beginning BTW, the bend deformer does not need to be
the width of the box panels ... but works either way.
__________________
David

iMac 3.06 ghz Intel Core 2 Duo / 16 GB / OS 10.9.5 / C4D StudioR12 / CS6

R.I.P. 11.02.11 ... my dear friend .
 
  04 April 2013
Originally Posted by DickM: I'll be happy when they FINALLY add a "bend from center" option!


....and falloff
 
  04 April 2013
I know that it works that way. But there is a possibility to let the deformer 2 follow the deformer 1?
Here is an example of what does not work. As I said, the two deformers should be in the right position. But as I get the Xpresso not go. Would not if it is possible.
Attached Files
File Type: zip bend_deform_v2.zip (103.7 KB, 12 views)
 
  04 April 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:28 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.