UV Spline Mapping in C4D ?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
Old 04 April 2013   #1
UV Spline Mapping in C4D ?

hi there
does anyone know a solution or plugin that can spline map an object?

Here is a feature video of what i mean:

kind regards

Old 04 April 2013   #2
I don't know of any plugin, but you can approximate this is Cinema using Vamp. Basically you would create the spline and then make a sweep nurbs or loft that fits around your object and then convert that to geometry. That object will have the UVs flowing along the spline or loft direction. Then you would use Vamp to transfer those UVs to your target object.
Old 04 April 2013   #3
great tool,maybe we should get that to c4d as plugin, if enough are interested ;-)

V-Ray on FB:: http://www.facebook.com/vrayforc4d
Old 04 April 2013   #4
You can use this tool:

The feature is called Peel uvw. The feature list claims the prog imports c4d files. But I never tried.

And yes, we need that algorithm in BP.
Old 04 April 2013   #5

i tried this, works only good if the object has a similar topology and is not too complicated in his structure. didnt work for me.

i dunno if other people had ever encoutered this problem , but in my last 4 years i would have needed this like 10 times at least. the workaround was everytime very time consuming.
so i would be very happy about more people showing interest fro this function

but if it would succeed, this tool should have definetaley "also" a manual mode where u can set your spline paths for the UV manually..

looks like the peel function is only working with proper topology.
i would prefer a manual tool where i can set my spline rails manually.
but still not bad.

Old 04 April 2013   #6
Yes such a feature would be much welcomed. Could also work as a "make edge selection straight in UVWs" feature without a spline but working from an edge of the model. Great for mapping curvy mountain roads.
Old 04 April 2013   #7
Projecting UVs from any proxy geometry would be great indeed. Too bad VAMP is Studio only. Maybe some plugins out there do this stuff already? Remotion? Pauls Texture.Remapping?
Old 04 April 2013   #8
ok i think we can initiate/start such a project to make that feature, i already had talks with some dev. friends who can make it, guess can start soon.

V-Ray on FB:: http://www.facebook.com/vrayforc4d

Last edited by lllab : 04 April 2013 at 07:00 PM.
Old 04 April 2013   #9
could use this maybe
its not sline but also useful

Old 04 April 2013   #10
Although my french is really bad, I think this is exactly what I had in mind. Nice find, will test it as soon as possible.
Old 04 April 2013   #11
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 10:09 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.