How to model this shape?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  04 April 2013
How to model this shape?

Hello everyone, I'm trying to model this radio for practice:

I started drawing a spline from the top view, and then extruded up, the problem that I'm having is with the back of the radio (marked with red circle), How can I cut this curve? maybe a boole object? the problem with boole is that ruins the topology...

Thanks for reading, any tip is welcome
  04 April 2013
You could use subdivision modeling starting with a cube, but in this case what I think I'd do is start out with a planar object modeled to fit the contours of the top view (with edge loops), and then put it in a bend deformer to form the bottom/back/top of the radio. Then I'd convert it to geometry and use the bridge and other tools to fill in the front and sides and proceed with SDS modeling.
  04 April 2013
Seems you were headed in the right direction. Draw a spline profile from the top for the front side radiused tampering, then draw a profile from the saide to match the radius, angle the side profile from the top view to match spline tangents. Combine the two profiles into one, mirror the profile, then use the create outline tool to make an outline of your profile, loft together. Or just extrude the one profile like you were, just not sure if the extrude's going to behave accuratly that way.

Or you could... draw the profile prom the top, subdivide some points on the backside of the profile ( backside of radio ) and use a bend deformer to bend the backside profile, may need to scale/stretch some points as needed. Kind of a quasi nurbs/box modeling style.

All my favorites ~ Cinema 4D R13, After Effects, Photoshop CS5, Lightroom, Photomatic
  04 April 2013
thanks a lot mayajunky and adamT, I always try to avoid subd modeling, but this time I think is the best option as you said. I'm on a right direction now, I'll post an update later!
  04 April 2013
here's my attempt.
A spline and deformers to start and then an extrude and a loft...

Good luck...
Follow me on Twitter@nosemangr - Watch me on Noseman's Youtube Channel
  04 April 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:05 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.