Krakatoa SR & C4D

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Old 03 March 2013   #1
Krakatoa SR & C4D

Link

"Customers participating in the Beta test program of Krakatoa SR have also successfully itegrated the renderer with various other applications including Eyeon Fusion and Maxon Cinema 4D."


This looks promising.
Does anyone have more informations about Krakatoa SR integration with Cinema 4D?
Is there any preview or something?
 
Old 03 March 2013   #2
Hi
look at forum(i made one simple test in general discussions, need registration), it currently can be by pyAPI module of Krakatoa SR
 
Old 03 March 2013   #3
Windows and Linux only?
 
Old 03 March 2013   #4
Both, separate packages.
Joel, you can to download it. And try it, will be watermarked output or request trial licence.

code such(it was in install package):
import c4d
 from c4d import gui
 import KrakatoaSR
 import random
 
 def main():
 	ri = KrakatoaSR.Ri()
 	log = KrakatoaSR.SetLoggingLevel( "debug" )
 	ri.Option( "render", "FailOnMissingLicense", True )
 	ri.Option( "render", "DensityPerParticle", 1 )
 	ri.Option( "render", "DensityExponent", -6 )
 	ri.Option( "render", "UseEmissionColor", True )
 	
 	ri.FrameBegin( 0 )
 	ri.Format( 1024, 768, 1.0 )
 	ri.Display( "sample_scene_output.exr", "file", "rgba" )
 	ri.Projection( "perspective", "fov", 45 )
 	
 	# move the camera 10 units from the world origin
 	ri.Transform( 
 		1,0,0,0, 
 		0,1,0,0, 
 		0,0,1,0, 
 		0,0,10,1  )
 	
 	ri.WorldBegin()
 	
 	# add some randomly generated fractal particles (6 million particles total)
 	ri.FractalPoints( 1000000, 9526, 4, 2 )
 	ri.FractalPoints( 1000000, 31527, 2, 2 )
 	ri.FractalPoints( 1000000, 58323, 2, 3 )
 	ri.FractalPoints( 1000000, 71903, 2, 2 )
 	ri.FractalPoints( 1000000, 76410, 5, 3 )
 	ri.FractalPoints( 1000000, 92082, 4, 2 )
 	
 	
 	ri.WorldEnd()
 	
 	ri.FrameEnd()
 	
 	return True
 
 if __name__=='__main__':
 	ritest = main()
 	if ritest:
 		c4d.bitmaps.ShowBitmap("sample_scene_output.exr")
 


install as usual or install module by Niklas's way - http://www.plugincafe.com/forum/for...ts.asp?TID=7915
 
Old 03 March 2013   #5
Originally Posted by JoelOtron: Windows and Linux only?



Yep, weaksauce.
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Old 03 March 2013   #6
For Mac platform?
Needs to request - http://forums.thinkboxsoftware.com/index.php

Any way, you can download in pyAPI and CAPI
 
Old 03 March 2013   #7
No Mac version of Krakatoa SR.
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Old 03 March 2013   #8
See here: http://forums.cgsociety.org/showthr...861#post7547861

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Old 03 March 2013   #9
And thats what I'm calling an answer. Nice one Samir. This feature alone will attract previously uninterested people to c4d.
 
Old 03 March 2013   #10
Originally Posted by AdsovonMelk: Link

"Customers participating in the Beta test program of Krakatoa SR have also successfully itegrated the renderer with various other applications including Eyeon Fusion and Maxon Cinema 4D."


This looks promising.
Does anyone have more informations about Krakatoa SR integration with Cinema 4D?
Is there any preview or something?


Well, what Thinkbox is referring to is a real Krakatoa plugin for Cinema 4D existing/in development for over a year now,

http://forums.cgsociety.org/showpos...53&postcount=12

A proper version based on the API might be following some time, although Cinema 4Ds support of reasonable particle amounts to be fed to Krakatoa is still missing..

So luckily no need to extrapay if its Krakatoa you are looking for



Although this is has all the possible features that Krakatoa SR offers, it still is way beyond Krakatoa MX in terms of flexibility and features..

Last edited by Mr.Tyler Durden : 03 March 2013 at 10:50 PM.
 
Old 03 March 2013   #11
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