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Old 03-21-2013, 03:50 AM   #31
AdamT
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Adam Trachtenberg
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Zaxwerks4D. Need I say more?
 
Old 03-21-2013, 05:03 AM   #32
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Quote:
Originally Posted by AdamT
Zaxwerks4D. Need I say more?


Ha Ha Very good.
 
Old 03-22-2013, 03:01 AM   #33
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A new interview sheds some interesting light:

http://www.studiodaily.com/2013/03/...e-in-the-works/

"But as they looked ahead to future point releases, both companies agreed there could be even more they could do for users if they tried something new. Says Forde, "We eventually got to a point where we asked, 'What if we were to spin this on its head a bit? What if we were able to get involved in the design of each other's products?' And what would it look like on the other side of that? That's when it started to get interesting."

The next step, he says, was to create a development team at Adobe to focus specifically on Maxon—Maxon created a similar After Effects-focused team—and do a "pseudo-cross-pollination" of the two in order to remove initial process or work culture barriers. The timing was also ideal, says Forde, since both had just shipped major upgrades of their core products: After Effects CS6 and Cinema 4D R14. That gives you a general idea about when these two companies began talks in earnest, which leads one to consider that NAB might be the perfect place to preview the new technology. "I wouldn't say that that's an unreasonable assumption," admits Forde.
"

-------

My interpretation: we don't see significant Adobe/Maxon integration until CS7/R16.
 
Old 03-23-2013, 03:44 PM   #34
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The idea of an Adobe team working on C4D makes me uneasy.
 
Old 03-23-2013, 07:01 PM   #35
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Quote:
Originally Posted by PhoenixCG
The idea of an Adobe team working on C4D makes me uneasy.


Not half as uneasy as those using Freehand and Cyberstudio and Interakt Tools and....

....No need to worry - they got bought out by Adobe and don't exist any more.
 
Old 03-23-2013, 08:01 PM   #36
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Quote:
Originally Posted by PhoenixCG
The idea of an Adobe team working on C4D makes me uneasy.

It's more likely they'll work on C4D exchange support in their own product, not directly in C4D's code.
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Old 03-23-2013, 08:01 PM   #37
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