sculp baked maps donīt work for character animation

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  03 March 2013
Question sculp baked maps donīt work for character animation

Hey guys,

Iīm having a lot of trouble with the sculpt baked maps to an animated character.
Iīve tried a lot of stuff sofar and nothing seens to work.

Here is the Hulk in the neutral pose iwth the displace from sculpt:

and then, with a pose from the rig.

The displace go nuts and destroys the geometry.

Does anyone know something about it?

1berto Rodrigues
  03 March 2013
What kind of vector space are you using for the displacement? Only Tangent will work with deformed meshes.
Kind regards
Arndt von Koenigsmarck

  03 March 2013
yes, tangent works ways better, still some bugfixing to go but I think Iīll get there soon.

thanks a lot
1berto Rodrigues
  03 March 2013
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