Extrude question

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  02 February 2013
Extrude question

I never thought I'd be looking for Sketchup-style tools in Cinema 4D , having just invested in C4D, but here goes.

I need to build walls accurately and quickly. I can't find a way to do that in Cinema 4D. Drawing a rectangle on the 'ground' always places it in the centre and you have to move it to where you want it. Extruding a cube to match another cube's height, for example, I would have thought was going to be as ieasy as it is in Sketchup, but doesn't seem so (please tell me to chill and I'll find it!). I've tried snapping tools but that hasn't wotked for me yet. Maybe it's somewhere else, like in the Workplane. But it must be easy, surely. If SU can do it...I've subscribed to Digital Tutors, which has been great so far, but the architectural tutorial is pretty approximate, as the teacher admits. No CAD plan to draw from etc.
  02 February 2013
Drag Primitives is the answer
  02 February 2013
One thing you need to realize is that C4D is an animation suit not a CAD program. Measurements here are used to define scale, simulate depth of field in a camera, or absorption distance in a material, and little more. Don't try to be precise, you don't have the tools for it, and frankly in here (C4D) you don't need it. It sounds like you found a plugin that will speed up your workflow and that is great, just don't drive yourself crazy thinking about precision.

When I came to C4D from AutoCAD one of the first things I asked was how do I measure my polygons, it was then that someone gave me a similar pep talk.
  02 February 2013
I have to disagree with you. If that's all you want C4D to do (animation and an approximation of the real world) then that's entirely up to you, but the tools are there in this plugin to replicate what I could do in Sketchup, which although it has a reputation of being a bit amateur is actually mm accurate and therefore entirely suited to various architectural applications.

I am sure C4D is a bit odd when it comes to architectural precision, since it needs plugins in order to make an accurate 3D model with relative ease, but now I feel confident that a lot can be achieved in that direction.

Maybe you should try it out and post your impressions.

Anyhow, I respect your opinion and don't wish to start an argument.
  02 February 2013
There's nothing to argue about, I'm glad the plug-in solved your problem. Welcome to the C4D forum, let me know if there is something I can do to help.
  02 February 2013
I just thought I'd say that my plugin also does the trick:

  02 February 2013
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