Originally Posted by tcastudios
The Hair Object is set to make a spline,
so I don't see the issue?
Otoh, if want to work with a regular spline,
you can use the same idea the Hair Object does
keeping the main direction of the spline by "locking"
the first two points to its parent.
Tuck a low point spline under i.e.a Null,
select the first two points and fix them
in the Hair Dynamic Tag.
Been following this thread just to learn some about spline dynamics.
Why would using your spline with a sweep nurb not perform as well as
your cube / spline wrap setup ?
TIA for your reply Lennart