Tutorials - UV-mapping for game designers

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  02 February 2013
Originally Posted by Andy1010: Anyone have tips for stiching and sewing seams? This is the thing that I really dislike about BP is that it doesn't treat the UV's as island groups. It doesn't show you connecting edges, and the UV Terrace tool just snaps the points together instead of moving the group. Are there any plug-ins or scripts that help in BP?

I find Keiths Undertow plugin very helpful. It doesn't snap islands together, like Maya but, it does make the whole process a bit easier, imo anyway.
  02 February 2013
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