HELP camera mapping problem

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Old 01 January 2013   #1
HELP camera mapping problem

I placed a logo on several walls with camera mapping. When I render the scene it looks great.
After converting the texture with 'generate UVW coordinates' the logo is slightly moved. How can I fix this?
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Cinema4D Studio R17 on an iMac 27" Core i7, NVIDIA GeForce GTX 775M, 1TB flash and 32 Gb RAM
my 3d stuff

Last edited by birdy : 01 January 2013 at 09:06 AM.
 
Old 01 January 2013   #2
in general this happens when your geometry is not detailed enough.

if you subdivide the geometry a few times then the texture should stick to the object a little better (though it will never be as accurate as the camera map).

cheers, simon w.
 
Old 01 January 2013   #3
Thanks a lot Simon. That helped me out. I owe you a beer.
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Cinema4D Studio R17 on an iMac 27" Core i7, NVIDIA GeForce GTX 775M, 1TB flash and 32 Gb RAM
my 3d stuff
 
Old 01 January 2013   #4
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