Best way to achieve this in C4D?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 01 January 2013   #1
Best way to achieve this in C4D?

http://www.youtube.com/watch?NR=1&f...n&v=oyjE5L4-1lQ


Justin.
 
Old 01 January 2013   #2
The YouTube video description practically tells you how to do it: Soft Body and Rigid Body dynamics.
__________________
----end of line
 
Old 01 January 2013   #3
Originally Posted by Navstar: The YouTube video description practically tells you how to do it: Soft Body and Rigid Body dynamics.


Bit of an amateur with dynamics but I'm pretty sure that rigid body won't produce this.
Can anyone give a few pointers?

Thanks.
 
Old 01 January 2013   #4
hence why he also mentioned soft body. More specifically softbody on a spline.
__________________
Quote: "Until you do what you believe in, how do you know whether you believe in it or not?" -Leo Tolstoy
Kai Pedersen
 
Old 01 January 2013   #5
As Nav mentioned, it is written on the video description that it's done with rigidbodies (bowl, glass, and fork) and softbodies (noodles).

You should play around with the Dynamics Tags first (if you have C4D Studio) to see how they behave. Unfortunately right now doing softbody sims for something like that will take a long time to calculate and set up, so you might have to make do with Spline Dynamics (again requires Studio).
__________________
Do what you want to do, not what you think you want to do.
| ToothedWheel V2 plugin for C4D |UberTracer plugin for C4D |
 
Old 01 January 2013   #6
Originally Posted by rustEdge: As Nav mentioned, it is written on the video description that it's done with rigidbodies (bowl, glass, and fork) and softbodies (noodles).

You should play around with the Dynamics Tags first (if you have C4D Studio) to see how they behave. Unfortunately right now doing softbody sims for something like that will take a long time to calculate and set up, so you might have to make do with Spline Dynamics (again requires Studio).


Thanks for that. Apologies for my ignorance in these matters, I'll take your advice and have a little play with the dynamics tags. I posted here because as usual I have a ridiculous deadline without the luxury of spare time to explore but sometimes that what's required.

Cheers.
 
Old 01 January 2013   #7
I've made a test scene that might give a headstart.
It's based on SoftBody Dynamics on a linear Cloner
using small spheres.
Then using a Tracer to get the noodle splines.
The Tracer is then PLA animated (plaMATEv2 from my sign)
to get a speedy response and for using SweepNurbing.


Animation Test
R14 Studio Scene

Cheers
Lennart
__________________
MSA | OSX | xfiles ...Cinema4D Tools
 
Old 01 January 2013   #8
Originally Posted by tcastudios: I've made a test scene that might give a headstart.
It's based on SoftBody Dynamics on a linear Cloner
using small spheres.
Then using a Tracer to get the noodle splines.
The Tracer is then PLA animated (plaMATEv2 from my sign)
to get a speedy response and for using SweepNurbing.


Animation Test
R14 Studio Scene

Cheers
Lennart


Can't thank you enough Lennart. Brilliant.
 
Old 01 January 2013   #9
Originally Posted by tcastudios: I've made a test scene that might give a headstart.
It's based on SoftBody Dynamics on a linear Cloner
using small spheres.
Then using a Tracer to get the noodle splines.
The Tracer is then PLA animated (plaMATEv2 from my sign)
to get a speedy response and for using SweepNurbing.


Animation Test
R14 Studio Scene

Cheers
Lennart


Lennart,
Could you say a bit more about how you got the linear cloner with spheres to act as a soft body? Looking at your file, I do not see how you got the string s of spheres to behave like that. When I un-hide CloneNoodles, I do not see any movement...

Thanks.

EDIT:
OK, I now see you had globally switched off dynamics in the project prefs.
I see it now.
 
Old 01 January 2013   #10
Phytools does it:

http://www.youtube.com/watch?v=JdfSnyu-BKE

 
Old 01 January 2013   #11
Originally Posted by Venkman: Phytools does it:

http://www.youtube.com/watch?v=JdfSnyu-BKE



Is Phytools compatible with R14?
 
Old 01 January 2013   #12
Fun.
Thanks Lennart!

https://dl.dropbox.com/u/4480607/Spagetti_JeremyW.mov
 
Old 01 January 2013   #13
Originally Posted by JeremyW: Fun.
Thanks Lennart!

https://dl.dropbox.com/u/4480607/Spagetti_JeremyW.mov


Hi Jeremy,
would it be possible to get the file for this. It would help to compre the two.
Thanks,

Justin.
 
Old 01 January 2013   #14
https://dl.dropbox.com/u/4480607/Je...oftBody.c4d.zip

In order for it to work, you must first bake the dyn tag, then bake the tracer with PLAmate.
 
Old 01 January 2013   #15
Originally Posted by JeremyW: https://dl.dropbox.com/u/4480607/Je...oftBody.c4d.zip

In order for it to work, you must first bake the dyn tag, then run then bake the tracer with PLAmate.


You are a gent.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 04:44 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.