Integrated Octane Render Engine coming up...

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Old 02 February 2013   #16
Soulja, please post an update on how your 660ti works with c4d on your Mac Pro, thanks!

Khor, that's good to know!
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Old 02 February 2013   #17
After a bit of Google research I have been led toward the 570 from Macvidcards

http://www.ebay.com/itm/Nvidia-GTX-...ce89cf5c&_uhb=1

Anyone had any experience of these. Interesting that his will show the boot screen
 
Old 02 February 2013   #18
Ok, i just built in the 660ti and everything works fine. The systems starts with the login screen, the latest CUDA driver is also installed, and I have Octane up & running

Can't tell anything about the performance with octane though, because I have to learn it a bit first..
 
Old 02 February 2013   #19
Downloaded the demo of the Octane Standalone renderer and the manual says there is a script to export from C4D. Anyone know where to find this script. Don't see it on the web site and don't think it was part of the download. So far haven't been able to get it to work even with importing an obj. Sure I'm just missing a simple step.
 
Old 02 February 2013   #20
Originally Posted by Jim-H: Downloaded the demo of the Octane Standalone renderer and the manual says there is a script to export from C4D. Anyone know where to find this script. Don't see it on the web site and don't think it was part of the download. So far haven't been able to get it to work even with importing an obj. Sure I'm just missing a simple step.


I don't know why they don't put it online, but they emailed it to me.

Octane c4d exporter scripts
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Old 02 February 2013   #21
Also, they have confirmed to me that the Windows plugin will be released first and a Mac version is "quite some time off".
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Old 02 February 2013   #22
The bridge is available in the customers section under Cinema 4D. I had to use riptide pro until I bought Octane, I'm surprised they emailed it to you.
 
Old 02 February 2013   #23
Bummer. Left out in the cold again...

Originally Posted by Troyan: Also, they have confirmed to me that the Windows plugin will be released first and a Mac version is "quite some time off".
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Old 02 February 2013   #24
Soulja, are you on mountain lion? What's your cinebench OGL results with the 660ti? Nice that you got the boot screen, are you using Apple drivers or did you download from nvidia?

Hope to see your results with Octane... Otoy site states that Kepler cards don't perform as well as Fermi, but the gtx 580 is such a power hungry card, I'm not even sure if the Mac Pro power supply can handle it?

Well I'm praying hard that since the mac octane plugin is 'quite some time off', it will give Apple some time release some thunderbolt nvidia drivers so we can all pimp our MacBooks/iMacs/Minis for Octane!
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Old 02 February 2013   #25
OGL Cinebench Score is 26.36 BpS - so it's rather slow, but definitely way faster than the previous card.

I'm pretty sure the card doesn't run overclocked, I guess it would have to be done on a pc.. but I refrain from doing that, not sure how much power it would need.

No idea about power & the gtx 580, you can see about that in the link i posted earlier.

It worked with the drivers in Mountain Lion, but I installed the latest CUDA driver after the first boot up anyway.

I'm not so well versed with all this technical stuff, but is thunderbolt fast enough for external graphics cards? From what I read, it's not optimal..
 
Old 02 February 2013   #26
Wow, I expected much higher OGL results than that for the 660ti. I guess that all boils down to the inferior drivers we have on OS X.

For the external PCI chassis, I'm assuming that since the card will be dedicated to rendering for Octane and not for driving a display, Thunderbolt's bandwidth would matter as much. But all this is pointless at the moment since we don't have any cards with thunderbolt aware drivers.
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Old 02 February 2013   #27
yea well.. too bad that the options for graphic cards on the 3,1 mac pro are very limited. My machine is 5 years old, and after some upgrades (ssd, ram, and now graphics) I'm still pretty happy with it. But I'm also looking out to what Apple is working on.. and I hope they won't completely discontinue the Mac Pro.. I'm optimistic.

Btw, working in Cinema 4D with all OGL settings on is now buttery smooth
 
Old 02 February 2013   #28
That's what matters most!

Originally Posted by soulja: Btw, working in Cinema 4D with all OGL settings on is now buttery smooth
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Old 02 February 2013   #29
Originally Posted by mustardseed: Wow, I expected much higher OGL results than that for the 660ti. I guess that all boils down to the inferior drivers we have on OS X.


The 6xx series have very poor compute capability and were geared much better towards gaming, which seems to affect OGL performance quite a lot. Also, the CPU is a big limiting factor in OGL scores.

cheers
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Old 02 February 2013   #30
Does Octane support C4D's Multi-Pass?
Or does it have it's own implementation of Multi-Pass?
I didn't see it mentioned on the Octane forum.
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