Convert Softbody Dynamics to Polygon Object

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  10 October 2012
Convert Softbody Dynamics to Polygon Object

Hello Community,

maybe it's a noobish question
but i can't convert this attached simulation into a static mesh. i just need the ending state.
any suggestions? what's wrong? i already tried cappucino & co. thanks a lot!

Greetings from Hamburg
Attached Files
File Type: zip blanket.c4d.zip (99.9 KB, 15 views)
 
  10 October 2012
haven't looked at the file but, cache it then drop the object into the timeline, then choose functions. bake object enable PLE bake, it'll make a new copy that has all the data baked into key frames, choose the frame you like, right click the new object> current state to object, done.

mike
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  10 October 2012
mh i already tried this, but it didn't work for me. maybe it's because i did the simulation on a cloth nurbs...?
 
  10 October 2012
got me stumped too sorry
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  10 October 2012
Alembic export
Re import

Go to last frame
Hypernurbs object (the blanket) - current state to object

does that do it for you?
 
  10 October 2012
no, still working with R13...
 
  10 October 2012
You're right Knusperschnitzel, it seem to be because you have the simulation attached to the cloth NURBS.
Move the dynamic tag to the plane object, then make the Cloth NURBS editable. Then you can go tho the last frame and either remove the dynamics tag or "current state to object" will work.

hope this helps.
 
  10 October 2012
if not iv run the alembic trick and have a single file i can email over, give me your addy and ill send it over

mike
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  10 October 2012
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