animation trajectories issue

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  10 October 2012
animation trajectories issue

Hi guys,

Im animating a character and I have a controler parented to another, pretty simple so far.
when I animate the parent and then the child the trajectory thatīs visible is also parented to the parent so it shows the animation inside the group but not the global trajectory of the child object.
Is there anyway to show the trajectory in a absolut aproach, with no influence from the parent?
Am I clear enough?

thank you,
1berto Rodrigues
  10 October 2012
Apply a Display Tag on the child object. Go to its Ghosting Tag, Enable it and set Draw Mode to Trail.

Keep in mind that this only lets you see the animation path; It will not allow you to change it.
Do what you want to do, not what you think you want to do.
| ToothedWheel V2 plugin for C4D |UberTracer plugin for C4D |
  10 October 2012
I knew about the ghost but never had used it as a trail or point, Itīsolves the wuestion.
thank you a lot.
1berto Rodrigues
  10 October 2012
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