Camera Film offset

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  09 September 2012
Camera Film offset

Please, does anyone knows how to translate the film offset X-Y from a Cinema 4d camera to Maya.
I export a camera via FBX to Maya, but the film offset seem to be interpret strangly in Maya.
Now my scene do not match. I would avoid film offset, but it was created by the camera calibrator, and all my scene model according to that camera.
I try different version of FBX, do not match.

Can I export something other then fbx to get my camera to maya?

Is there a unit conversion possible to make, Cinema 4d is in % and Maya... dont know what is that unit.

Thank you
  09 September 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 09:22 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.