|09 September 2012||#1|
Join Date: Sep 2012
Camera Film offset
Please, does anyone knows how to translate the film offset X-Y from a Cinema 4d camera to Maya.
I export a camera via FBX to Maya, but the film offset seem to be interpret strangly in Maya.
Now my scene do not match. I would avoid film offset, but it was created by the camera calibrator, and all my scene model according to that camera.
I try different version of FBX, do not match.
Can I export something other then fbx to get my camera to maya?
Is there a unit conversion possible to make, Cinema 4d is in % and Maya... dont know what is that unit.
|09 September 2012||#2|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|