Looking to the future and GPU rendering

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  09 September 2012
Originally Posted by Walli: one thing that I haven´t seen mentioned here: if you build the machines now and add heavy GPU in hope for GPU rendering to show up in a year or so....in a year this hardware will be old again. And in the meantime you probably would not make use of th expensive hardware.
So just keep in mind, that later on you can add good gpu without to much hassle.


Very true Walli. I am also going to look into After Effects network rendering and see if they currently use the GPU, otherwise it might make sense to do that. The only issue I have is in bigger type companies where policy and procedure are more important than common sense, I might only have one opportunity for a while to get the capex for the render farm.
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Gareth Qually
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  09 September 2012
Originally Posted by druller: There is something in the middle between local render farm and remote render services like Rebus: you can build your own render farm in Amazon EC2 - no need to buy a hardware, pay-per-use, you can customize it for plugins, render engines etc.


Hadn't thought of that, gonna look into that one thanks.
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Gareth Qually
Slowly Making Smoke

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  09 September 2012
Originally Posted by fxgogo: Hadn't thought of that, gonna look into that one thanks.


You can start from here , but there is some features that should be taken into account for C4D NET Render.
 
  09 September 2012
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