danel mat and linear workflow

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Old 09 September 2012   #1
danel mat and linear workflow

I've set up my seen for linear workflow but I use a danel mat to create a brushed metal look. I can't figure out how to set up a filter on it to adjust the gamma. Any help? Thanks.
and something, something.
Old 09 September 2012   #2

surely this knowledge must be out there? No?
and something, something.
Old 09 September 2012   #3
Is the Danel material excluded from C4D's linear workflow? I wasn't aware that only certain types of materials were supported.
Old 09 September 2012   #4
Not sure, but I think those older shaders (danel, mabel, cheen, etc.) are mostly around for compatibility reasons, and may not work with some newer features.

You are better off using a standard C4D material and recreating the danel look via the Lumas shader in various material channels. You can then embed the lumas shader within a filter shader, or stack it with some other shaders within a layer shader, to get the effects you want.
Old 09 September 2012   #5
Got it

I was using the Danel mat because of a digital tutors lesson. I'll look into using the other materials you mentioned. Thanks.
and something, something.
Old 09 September 2012   #6
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