Originally Posted by EricM
Isn't "render element" basically doing most of that already ? (controlling tags, materials, render settings, including layers on/off etc...).
Off course, the problem is that you can't send them automatically to the render queue (unless I'm mistaken). Is that the you're asking for ?
In large, complicated scenes its very slow, it doesn't work with user data, it doesn't have a master layer or hierarchy, won't transfer through xrefs, etc... And even after using it for years, I find it can be hard to manage. It's the only way to do it right now, but it's no where near ideal.
But to your second question, yes, the main problem is that it requires you to save out separate .c4d file to render. I want to be able to save - one - scene.