Advanced topology maps.

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Old 07 July 2012   #46
@paul
http://fraktured.net/blog/2011/02/2...ormable-meshes/
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Old 07 July 2012   #47
Originally Posted by flingster: thats a clever idea for using density shader.


thanks! but this kind of effect works much better with the brandnew PLA-Velocity-function:

 
Old 07 July 2012   #48
i am very excited about this. can this shader be rendered as a multipass ? for example can you render the AO pass separately from your RGB pass. A thickness pass ? looking forward to seeing your SSS . . .
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Old 07 July 2012   #49
Looks very interesting - the quality of the AO shading on your example looks excellent.
 
Old 07 July 2012   #50
Paul,
Not sure how your plugin works, but basically could I combine two different distance and smooth settings in one shader? sorta like a gradient showing dark short distance to light far distance?
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Old 07 July 2012   #51
Looks all very cool Paul....

Peace,
Rich_Art.
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Old 07 July 2012   #52
Yeah these look great, that AO is fantastic.
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Old 07 July 2012   #53






so the AO map can be used to compliment c4d's AO quite well.


regards
Paul Everett
Tools4D.com
 
Old 08 August 2012   #54
preview 3

I uploaded another preview if anyone is interested.

check this..
 
Old 08 August 2012   #55
Looking awesome, Paul :-)
Can't wait to see the Surface Scattering option :-)

Rui Batista
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Old 08 August 2012   #56
paul you ought to label some of the elements being used in that vid..quick pop up label type comment..
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One never knows what each day is going to bring. The important thing is to be open and ready for it.

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Old 08 August 2012   #57
Here's another example with TopoMaps utilizing the Volume Depth Mode in the Plugin:

The calculated Depth Map (took a blink of the eye):




Two differently colored glass materials where the Depth Map is in the Alpha Channel of the first one:




Made the transparent blue Material blurry, so it's only glossy where it's orange and the Mesh is dense:




Introduced some nice DOF:



(right click "open image in new window" for a 1280x720px preview)

Last edited by typografschaft : 08 August 2012 at 10:20 AM.
 
Old 08 August 2012   #58
I'm seeing a lot of use for this - what's the timeline like on this plugin?
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Old 08 August 2012   #59
>what's the timeline like on this plugin
maybe a couple of weeks, so september.

cheers
Paul Everett
Tools4D.com
 
Old 08 August 2012   #60
wonderful paul. i have asked a few times ( sorry if you have answered and i have missed it ) but will the result be able to be rendered as multipass ? for example the thickness map ?
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