Let's say I make a simple cube on the screen, and turn it into an editable object.
- Resizing a polygonal cube. When the X/Y/Z axis controls appear on the cube, there's no longer a little box handle in the center of the cube. Two things are now happening. I can't do uniform resizing anymore, period. It will only resize along one axis. And even worse, when I click anywhere on the cube to begin resizing it, the cube RAPIDLY explodes in size, by like 400%. In fact, as I move my mouse, the cube's size only scales up in HUGE increments. It's utterly impossible to resize it lightly a few pixels now. I'm literally resorted to going to the number input fields and tweaking it by hand, every single time. WTF.
- Moving the cube around. Let's say I try and drag the object along the X axis. Well, usually you just click on the X arrow and start dragging. Well, now I click on the X arrow, and as soon as I mousedown, the cube JUMPS like 30 feet away from where it was sitting, before I even start moving the mouse!. So every single time I ever click on an object now to move it, it immediately jumps to somewhere else on the screen, then I have to wrestle it back to the general area it used to sit in.
Any idea WTF has happened and what I can do?