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Old 03-08-2012, 02:00 PM   #1
jascha
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Jascha Wetzel
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TurbulenceFD v1.0 RELEASED

FOR IMMEDIATE RELEASE


TURBULENCEFD v1.0 RELEASED

Jawset Visual Computing releases fluid dynamics and volumetric rendering plugin
with hybrid CPU/GPU simulation pipeline and real-time preview.


Aachen, Germany — March 8, 2012 - Jawset Visual Computing announces the release of TurbulenceFD v1.0, a fluid simulation and volumetric rendering plugin for Maxon Cinema 4D and NewTek LightWave 3D.

TurbulenceFD simulates and renders all kinds of gaseous fluids like fire, smoke, explosions, vapor, mist, dust and clouds. Its intuitive workflow integrates fluid dynamics seamlessly into existing scenes by using any type of animated object geometry as emitters or solid collision objects. TurbulenceFD has already been used in several TV and film productions including
  • Iron Sky
  • Surrogates
  • Fringe
  • Terra Nova
  • CSI: Las Vegas
  • Battlestar Gallactica Blood and Chrome

FLUID SIMULATION

  • Hybrid CPU/GPU simulation pipeline
  • Multigrid Solver Technology
  • Adaptive Simulation Space
  • For more features see http://www.jawset.com

Built on advanced Multigrid solver technology, TurbulenceFD provides outstanding simulation performance that scales well to the hundreds of millions of voxels and beyond. It's simulation pipeline supports processing all features at their full quality on the GPU. In GPU mode, the simulation achieves speedups of up to 12 times the CPU performance. When running out of GPU memory, a fallback mechanism continues simulations on the CPU automatically.

VOLUMETRIC RENDERER

  • GPU Based Real-Time Preview
  • Physically Based HDR Fire Shader
  • Render-Time Sub-Grid Detail
  • Multiple Scattering
  • For more features see http://www.jawset.com

TurbulenceFD features a real-time viewport preview that enables a very intuitive shading workflow as well as direct visual control of the simulation results. The Volumetric Renderer employs efficient sampling technology that reduces the render times needed to get noise free results for large scale smoke simulations as well as the thin layers used to shade flames. A color simulation based on the physical black body radiation model provides realistic high-dynamic range fire colors without sacrificing artistic control. Multiple Scattering is calculated without noisy sampling, which makes it very effective for use in animation. TurbulenceFD features a sub-grid detail mechanism that adds procedural detail to the fluid at render time that does not require any additional simulation time or memory.

FREE LEARNING EDITION

A free Learning Edition with no time-limit is available for download at http://www.jawset.com/try

PRESS CONTACT

Jascha Wetzel
jascha@jawset.com

PRESS MATERIAL

Download Images
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Old 03-08-2012, 02:43 PM   #2
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Simon Fiedler
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Fantastic Release!

I played around with the LE and it rocks like hell. Espacially the new viewport preview of the fire and smoke shader is awesome! Well done Jascha!

Cheers
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Old 03-08-2012, 04:08 PM   #3
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Jon Bosley
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Congratulations on release Jascha Anyone who hasn't had a go, do it, it's so much fun!


cheers
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Old 03-08-2012, 04:25 PM   #4
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Andre Kettner
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Glad to see this, congrats from the at² team on the release, too!
 
Old 03-08-2012, 05:11 PM   #5
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Great plugin! Congratulations on this amazing release.

I saw the effects in that Iron Sky trailer* you have at your site and they are top notch.

[OT/]

* (Hollywood's obssesion with Nazis is getting sooo tiring. Why not use the Bolsheviks or the Red Army as the supreme evil doers for a change? Hint: They killed way more people than the Nazis.)
 
Old 03-08-2012, 05:18 PM   #6
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Paul T
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Preview and speed is impressive

Last edited by deepshade : 03-08-2012 at 05:33 PM.
 
Old 03-08-2012, 06:04 PM   #7
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René Rijk
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That looks amazing....

I've posted your post at our site as well,

- link -


Peace,
Rich_Art.
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Old 03-08-2012, 07:04 PM   #8
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stefan Laub
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very cool Jascha, congrats!
cu
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Old 03-08-2012, 07:57 PM   #9
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Yader
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"Was lange währt, wird endlich gut", congratulations to the 1.0 release Jascha,
I saw that we have to wait a little till some video tutorials are online. Till then
I can highly recommend this very good general introduction to voxel based
fluid systems: http://vimeo.com/33273925
It's made from the creator of emfluids for softimage and helps a great deal
to understand all the concepts in this context.
 
Old 03-08-2012, 08:42 PM   #10
MorpheusMan
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Andrzej Goulding
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Looks really good. Love the look of the adaptive container.
Congrats on the release.

A
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Old 03-08-2012, 10:08 PM   #11
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Ah, the adaptive container. Nice! Looks freaking amazing.
 
Old 03-08-2012, 10:35 PM   #12
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Well done, Jascha! It's a fantastic must-have plugin!
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Old 03-08-2012, 10:56 PM   #13
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Jamal Qutub
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Whoa! That looks crazy fast. I may just get into FX work now. Gonna try this now.
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Old 03-09-2012, 08:06 AM   #14
MAN0
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this looks soo cool
 
Old 03-09-2012, 08:35 AM   #15
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Now if you could just release a liquid simulator for the same price - that would make life interesting and fill a gap where there is currently no option but to purchase an all in one package for a higher price point.
 
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