TurbulenceFD v1.0 RELEASED

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  03 March 2012
TurbulenceFD v1.0 RELEASED



Jawset Visual Computing releases fluid dynamics and volumetric rendering plugin
with hybrid CPU/GPU simulation pipeline and real-time preview.

Aachen, Germany — March 8, 2012 - Jawset Visual Computing announces the release of TurbulenceFD v1.0, a fluid simulation and volumetric rendering plugin for Maxon Cinema 4D and NewTek LightWave 3D.

TurbulenceFD simulates and renders all kinds of gaseous fluids like fire, smoke, explosions, vapor, mist, dust and clouds. Its intuitive workflow integrates fluid dynamics seamlessly into existing scenes by using any type of animated object geometry as emitters or solid collision objects. TurbulenceFD has already been used in several TV and film productions including
  • Iron Sky
  • Surrogates
  • Fringe
  • Terra Nova
  • CSI: Las Vegas
  • Battlestar Gallactica Blood and Chrome


  • Hybrid CPU/GPU simulation pipeline
  • Multigrid Solver Technology
  • Adaptive Simulation Space
  • For more features see http://www.jawset.com

Built on advanced Multigrid solver technology, TurbulenceFD provides outstanding simulation performance that scales well to the hundreds of millions of voxels and beyond. It's simulation pipeline supports processing all features at their full quality on the GPU. In GPU mode, the simulation achieves speedups of up to 12 times the CPU performance. When running out of GPU memory, a fallback mechanism continues simulations on the CPU automatically.


  • GPU Based Real-Time Preview
  • Physically Based HDR Fire Shader
  • Render-Time Sub-Grid Detail
  • Multiple Scattering
  • For more features see http://www.jawset.com

TurbulenceFD features a real-time viewport preview that enables a very intuitive shading workflow as well as direct visual control of the simulation results. The Volumetric Renderer employs efficient sampling technology that reduces the render times needed to get noise free results for large scale smoke simulations as well as the thin layers used to shade flames. A color simulation based on the physical black body radiation model provides realistic high-dynamic range fire colors without sacrificing artistic control. Multiple Scattering is calculated without noisy sampling, which makes it very effective for use in animation. TurbulenceFD features a sub-grid detail mechanism that adds procedural detail to the fluid at render time that does not require any additional simulation time or memory.


A free Learning Edition with no time-limit is available for download at http://www.jawset.com/try


Jascha Wetzel


Download Images
  03 March 2012
Fantastic Release!

I played around with the LE and it rocks like hell. Espacially the new viewport preview of the fire and smoke shader is awesome! Well done Jascha!

  03 March 2012
Congratulations on release Jascha Anyone who hasn't had a go, do it, it's so much fun!

brasco on vimeo
  03 March 2012
Glad to see this, congrats from the at² team on the release, too!
  03 March 2012
Great plugin! Congratulations on this amazing release.

I saw the effects in that Iron Sky trailer* you have at your site and they are top notch.


* (Hollywood's obssesion with Nazis is getting sooo tiring. Why not use the Bolsheviks or the Red Army as the supreme evil doers for a change? Hint: They killed way more people than the Nazis.)
  03 March 2012
Preview and speed is impressive

Last edited by deepshade : 03 March 2012 at 05:33 PM.
  03 March 2012
That looks amazing....

I've posted your post at our site as well,

- link -

Retired Cinema4D Guru

  03 March 2012
very cool Jascha, congrats!
V-Ray on FB:: http://www.facebook.com/vrayforc4d
  03 March 2012
"Was lange währt, wird endlich gut", congratulations to the 1.0 release Jascha,
I saw that we have to wait a little till some video tutorials are online. Till then
I can highly recommend this very good general introduction to voxel based
fluid systems: http://vimeo.com/33273925
It's made from the creator of emfluids for softimage and helps a great deal
to understand all the concepts in this context.
  03 March 2012
Looks really good. Love the look of the adaptive container.
Congrats on the release.

"As you no doubt have guessed.....I am Morpheus"
  03 March 2012
Ah, the adaptive container. Nice! Looks freaking amazing.
  03 March 2012
Well done, Jascha! It's a fantastic must-have plugin!
My Reel
  03 March 2012
Whoa! That looks crazy fast. I may just get into FX work now. Gonna try this now.
Jamal Qutub
Nimpsy Studio / Vimeo / Dribbble

Alienware (Win 10), C4DR19, Redshift, Octane, VRAY, XP4, Unity3D 2017, Adobe CC 2018
  03 March 2012
this looks soo cool
  03 March 2012
Now if you could just release a liquid simulator for the same price - that would make life interesting and fill a gap where there is currently no option but to purchase an all in one package for a higher price point.
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