Random Extrude...?

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  04 April 2017
Random Extrude...?


Many cylindrical shape polygons have to extrude but in random.... is there way.....?

(a rough sample file attached).


  04 April 2017
Extrude like normal, then adjust the "Var." (variation) parameter in the attributes manager.
  04 April 2017
Ahh.... miss that setting.

Thanks Donovan for update.


  04 April 2017
If you have MoGraph you can also do this procedurally. You can use effectors to control/animate the amount of extrusion and use falloffs to control where and how much extrusion is applied. Unfortunately it seems you have to merge (melt) the polygons if you want extrusion per polygon island instead of per face. I've included two examples, one with melted faces (right) and one with separate faces (left).
Attached Files
File Type: zip procedural_random_extude.c4d.zip (124.6 KB, 1 views)

Last edited by Havealot : 04 April 2017 at 09:58 AM.
  04 April 2017
Thanks Havealot for update.

More flexible and controls than normal extrude


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