|06 June 2017|
Originally Posted by chuzhirui: C4DtoA V5 ,where is flat shader 's opacity value ?
Doesnt seem to be an opacity value.
I guess you can use a standard surface, take everything to 0 except Emission Color, use Cutout Opacity for transparency and connect an Arnold Object Tag into your mesh and uncheck Opaque
Close, open-relationship: C4D / Zbrush
Hate / love: Maya / Houdini
Former gf: XSI
|reply share thread|