Wall destruktion on live footage

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  10 October 2017
Wall destruktion on live footage

Please help me or guide me.
I have this scene i have been trying to setup for long while.
I am using Cinema 4D R18.
Basiclly I have a footage of the basment, where i PAN around the scene/room, then i focus on the wall for like 3 sec, then i pan down again.
I have matchmoved/3D tracked this and that part works perfect.
What i want to achieve here is, when filming the wall for those 3 sec, i want the middle part of the wall to break, fall down in big chunks. As if a superhero behind the wall ran his fist through the wall.
How do i accomplish this?

I see a lot of ground break tutorials, but most of them are created with 3D max or Maya.
Take a look at this link from videocopilot, this ground break, crack is really something i would like to achieve, but just on the wall.
Also see the attached images



I am thinking with the new Voronia fracture, this would be the way to go. If i created a full CGI wall then it would be easy as well, but here in my live footage, there is alrready a wall, how do i go around this? I mean it is 3D tracked, how to appli destruction to part of the wall, and also how to put the texture/material from the footage to the breaking parts?
In after effect i can mask out a hole in the wall, right..
Really looking forward to hear from you

Best regards HRB
  10 October 2017
Your CC links don't work ... but, the meteor tut on VC should work for what you want.

iMac 3.06 ghz Intel Core 2 Duo / 16 GB / OS 10.13.4 / C4D StudioR12 / CS6
  10 October 2017
there is a wall destruction tutorial in cineversity

demo videos
Close, open-relationship: C4D / Zbrush
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