|4 Weeks Ago|
Wall destruktion on live footage
Please help me or guide me.
I have this scene i have been trying to setup for long while.
I am using Cinema 4D R18.
Basiclly I have a footage of the basment, where i PAN around the scene/room, then i focus on the wall for like 3 sec, then i pan down again.
I have matchmoved/3D tracked this and that part works perfect.
What i want to achieve here is, when filming the wall for those 3 sec, i want the middle part of the wall to break, fall down in big chunks. As if a superhero behind the wall ran his fist through the wall.
How do i accomplish this?
I see a lot of ground break tutorials, but most of them are created with 3D max or Maya.
Take a look at this link from videocopilot, this ground break, crack is really something i would like to achieve, but just on the wall.
Also see the attached images
I am thinking with the new Voronia fracture, this would be the way to go. If i created a full CGI wall then it would be easy as well, but here in my live footage, there is alrready a wall, how do i go around this? I mean it is 3D tracked, how to appli destruction to part of the wall, and also how to put the texture/material from the footage to the breaking parts?
In after effect i can mask out a hole in the wall, right..
Really looking forward to hear from you
Best regards HRB
|4 Weeks Ago|
there is a wall destruction tutorial in cineversity
Close, open-relationship: C4D / Zbrush
Hate / love: Maya / Houdini
Former gf: XSI
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