Cinema4D and scale

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

 
Thread Tools Search this Thread Display Modes
  02 February 2018
Cinema4D and scale

I am putting together a scene that is a 'close up' think like 'ant-man'. It contains dynamics , but I am finding that if I use real world scale measurements, cinema4d seems to have problems. Will I encounter problems if I stay on this path or should I scale everything up? Maybe by ten? So 1cm in C4D is representing 1mm in 'real life'
__________________
Posted by Proxy
 
  02 February 2018
Did you change the document unit or the display unit in the pregs? Changing the prefs only will not accomplish anything.
__________________
- www.bonkers.de -
The views expressed on this post are my personal opinions and do not represent the views of my employer.
 
  02 February 2018
Which version or C4D are you on ? R12 and up or not? 
 
  02 February 2018
Originally Posted by grrinc: I am putting together a scene that is a 'close up' think like 'ant-man'. It contains dynamics , but I am finding that if I use real world scale measurements, cinema4d seems to have problems. Will I encounter problems if I stay on this path or should I scale everything up? Maybe by ten? So 1cm in C4D is representing 1mm in 'real life'
Small objects (around 1-5 cm) don't work well with default dynamics settings.
I get a lot of jittering and they just wont sit still.
A few things you can try:
Decrease the Time Scale of the dynamics (to make them slower and more accurate)
Scale up your geometry, but remember to scale up the Gravity as well. (if you use the "Scale Project" it does that automatically)
Increase the "Steps per Frame"
Make your geometry editable, or use "Another Object" as your collider (a lower resolution one)
Combination of the above
__________________
Follow me on Twitter@nosemangr - Watch me on Noseman's Youtube Channel
 
  02 February 2018
Thank you guys. The purist in me wants the C4D to does what is says on the tin. I would love the scale accuracy to stay consistent throughout the project(s). But if this the workaround - so be it.

Thanks for your suggestions.
__________________
Posted by Proxy
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 03:40 AM.


Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.