free molding preset v2

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  10 October 2017
free molding preset v2

hi,
i've made an update to my molding preset :

- 12 new molding profiles
- ability to create your own custom profile
- ability to make your molding editable
- various bug fix
- user data redesign

vimeo link :
https://vimeo.com/237371218
download :
https://www.dropbox.com/s/cpj6pk4pn...set_v2.zip?dl=0

cheers,
philippe.
 
  10 October 2017
Smashing little rig. Works great - thanks very much!
 
  10 October 2017
Fantastic! I was just today looking for a good way to make mouldings in c4d, your timing couldn't be better. Thanks for this.
 
  10 October 2017
thank you all for your kind words, hope it will be useful to you. let me know if something doesn't work as expected.
 
  10 October 2017
Nice work lephiphi.
And a great time saver!

Feature Request:
1. Separate X Y Z scaling for the Molding Profile
2. Molding Profile offset feature. Would come in handy when I create a spline path from the edge of a wall to use as a custom shape. If I need to move the molding away from the
    wall (Z Direction I think), that would be nice. Also if I need to create a reveal in a doorway, also nice. Right now I can do all of  this by adjusting the custom shape spline.
4. molding controller visibility: The molding controllers don't seem to respond to the Visible in Editor or Visible in Render stoplights. It seems that I can control visibility and render in the Layer
    Manager for an item called molder. If I have multiple molding controllers in my scene, clicking off the molder item in the Layer Manager turns all the molding controllers off.

None of my requests are real show stoppers and your preset is a great value for the price.
Think about adding a donate button on your page.
__________________
Les Sandelman
 
  10 October 2017
thanks artdude for your feedback and support, i will try to make an update in the next few days weeks, unfortunately maybe not soon enough for your needs… :(
 
  10 October 2017
Thanks... 👍
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  10 October 2017
Thanks.

...
 
  10 October 2017
Nice little tool! Thanks!

Anders
 
  1 Week Ago
hi, i've finally found some time to update the molding preset with a few handy features :

- New activate button to switch visibility
- scale parameter : slider's step is now 0.1
- new "z offset" parameter : offset perpendicular to spline
- "stick to polygon" function : just select polygonal object and polygon selection, the molding will automatically stick to it and adapt its size with a default offset of 30cm.

you can then change offset width and height, rotate it and offset it in Y axis. the only drawback is that it works only with a selection of a single polygon. if it's a multiple polygon selection, the molding's 
gonna stick to the first one.

as this preset evolved from a little project to something more complex ( at least for me  )and time consuming, i've decided to sell this version 10$. you'll find it on gumroad gum.co/DpLxt .
v2 is still available and free

thanks,
philippe.
 
  1 Week Ago
Hi Philippe,

can you post a video about the new functions.
I can´t get the new "stick to polygon" to work as it should.

Thanks and best regards,
Thomas
 
  1 Week Ago
Originally Posted by TBA3D: Hi Philippe,

can you post a video about the new functions.
I can´t get the new "stick to polygon" to work as it should.

Thanks and best regards,
Thomas
Hi thomas,
i’ll try to post a video first thing tomorrow. 
Process should be as follow :
- select a polygon and hit V>select>set selection, on a cube for example. 
- fill in the object field With your object 
- drag your polygon selection into the next field 

the molding should place itself onto the poly with an offset of 30cm by default which you can change. 
Hope it will help before the video
philippe. 
 
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