can layers hide colliders?

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  01 January 2018
can layers hide colliders?

I have found that if a collider object is on a completely de-activated layer that it still is "alive" and rigid bodies hit it

is this just how it works and you can't completely hide a collider object using layers?

Using R19
  01 January 2018
I think you found a bug.
Please post a bug report with Maxon from the "Report Bug/Idea" in the Help menu.
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